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News
Zynga selling off San Francisco HQ
The iconic San Francisco building the once industry-leading company inhabits has risen dramatically in value since Zynga took up residence, and now it's on the block.
Feb. 23, 2016
The highs and lows of creating Angry Birds
"By the time we got to a prototype, there was still no catapult: the birds would just jump at, say, a castle. When we tried it out on people, they’d no idea what they were supposed to do."
Feb. 23, 2016
Activision completes $5.9B acquisition of Candy Crush creator, King
Activision Blizzard has announced its colossal $5.9 billion acquisition of Candy Crush creator, King, has been completed.
Feb. 23, 2016
BioShock 2 design director is Psychonauts 2's new lead designer
2K Marin and Harmonix's former design director Zak McClendon, who oversaw the development of BioShock 2 and The Bureau: XCOM Declassified, is now the lead designer on Psychonauts 2.
Feb. 23, 2016
Game Boy autopsy: What's inside Nintendo's classic handheld
An entertaining, technical peek into what made Nintendo's world-beating 1989 handheld console -- which formed the cornerstone of its business from then on -- tick.
Feb. 23, 2016
Riot standardizes penalties for pro players, creates Pro Player Panel
Each team will send a representative to Riot to discuss changes to the way League of Legends is run; and discipline for offenses will be standardized across the globe.
Feb. 23, 2016
Fallout 4's Todd Howard: DLC comes from internal game jams, and it sells great
Fallout 4 has been a massive success, and part of that, says Bethesda Game Studios director Todd Howard, is thanks to the studio's jam-focused culture.
Feb. 23, 2016
Smash director Sakurai on Cloud, console wars, and fighting game design
"I think we should forget about console wars and focus on what’s really important: enjoying the games themselves." - Smash Bros. director Masahiro Sakurai
Feb. 23, 2016
Halo World Championship will have record-breaking prize pool
The prize pool for the Halo World Championship has been locked in at $2.5 million, with the first placed team set to take home a total of $1 million - the largest individual prize pool in console eSports history.
Feb. 23, 2016
Hear real talk from fellow game makers at GDC's Indie Soapbox
As the game industry prepares for GDC 2016 next month, organizers would like to quickly highlight one of the more exciting Independent Games Summit sessions: the perennially popular Indie Soapbox.
Feb. 23, 2016
Stop by Mild Rumpus at GDC 2016 and play some charming indie games
Charming, quixotic indie video game showcase collective Wild Rumpus returns to GDC 2016 with games like Beeswing, Subway Adventure, Anatomically Incorrect Dinosaurs and more.
Feb. 23, 2016
Video: Building a sport: The design philosophy of League of Legends
Riot's Ryan "Morello" Scott, in conversation with veteran designer Frank Lantz, discusses the design and balance philosophy that has nurtured League of Legends into an eSport in this 2015 GDC talk.
Feb. 23, 2016
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