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News
GDC 2016: Audio wizards share learnings in the Audio Bootcamp
GDC 2016
organizers are offering an early look at the informative and intriguing sessions taking place during the Audio Bootcamp that helps open the March conference.
Jan. 29, 2016
Video: Designing games for infinite play
At GDC 2015 Richard Lemarchand hops onstage to deliver a talk that investigates the game design potential of 'open play' -- play that does not necessarily result in an outcome of victory or defeat.
Jan. 29, 2016
Get a job: Be an Environment Artist at Insomniac Games
The studio behind Sunset Overdrive & Ratchet & Clank seeks an artist to work on modeling, texturing and laying out in-game environments at their studio in Burbank, California.
Jan. 29, 2016
Road to the IGF: Steel Crate Games' Keep Talking and Nobody Explodes
"We decided to make a VR game where the spectators could be involved in some way and really take advantage of the differing viewpoint they had," says Ben Kane of Steel Crate Games.
Jan. 29, 2016
Future of VR is social, say Steam VR developers
The image of a person wearing a black blinder over their face is an image that doesn’t exactly scream "social." That image of isolation is something that this new crop of VR game developers intends to change.
Jan. 29, 2016
New Nintendo 3DS is now supported by Unity
Unity has announced support for Nintendo's New 3DS is now available. Unity announced its intention to support the platform last year.
Jan. 29, 2016
Ubisoft and ESL form Rainbow Six Siege eSports league
Ubisoft and leading eSports outfit ESL have joined forces to give the developer's tactical shooter, Rainbow Six Siege, its own dedicated eSports league.
Jan. 29, 2016
Konami profits on the up as Metal Gear Solid V ships 6 million
Konami's latest financials are in, and it's good news for the Metal Gear Solid publisher, with both revenue and profit margins on the up.
Jan. 29, 2016
Marketing gaffe sheds light on how YouTubers are contracted to hype games
Kotaku seemingly received by mistake (and published) a game company's marketing campaign proposal for YouTubers, which helps shed some light on how the business of being an "influencer" works in 2016.
Jan. 29, 2016
Facebook moves to shut down its Parse developer platform
Facebook's Parse developer platform is shutting down because, according to a blog post published by Parse co-founder Kevin Lacker, "we need to focus our resources elsewhere."
Jan. 29, 2016
Core Labs Game Accelerator seeks more devs to mentor and support
This weekend marks the deadline to apply for the second Core Labs Game Accelerator program, a 6-month online initiative pitched as a way to help you build a sustainable business around your game.
Jan. 29, 2016
Phishers Target Facebook Users with Scam Pages
Phishers are targeting Facebook users with fake security pages
Jan. 28, 2016
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