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News
Get a job: Sucker Punch Productions is hiring an Animator 2
Sucker Punch is looking for an Animator to work with its proprietary tools and engine to create a wide range of compelling character experiences for Ghost of Tsushima.
Sept. 10, 2018
Video Game Deep Cuts: Putting The AR in Artifact?
This week's highlights include an article about Facebook Messenger's AR microgames, a detailed look at Valve's upcoming Artifact card game, & lots more besides.
Sept. 10, 2018
The challenges and opportunities of designing a game without words – the case of My Brother Rabbit by Artifex Mundi
Lead Artist Åukasz SaÅ‚ata and Chief Game Designer Daniel Gizicki talk about the of My Brother Rabbit and share with fellow developers the process and challenges of creating a game that has no verbal communication.
Sept. 10, 2018
Space, Place, and the Art of Designing Deep Levels
Ever wondered what powers environmental storytelling? Placemaking. This article takes a look at how the process of placemaking can be used to help design deep video game levels.
Sept. 10, 2018
Kliuless? Gaming Industry ICYMI #2
Each week I compile a gaming industry insights newsletter that I share with other Rioters, including Riot’s senior leadership. This edition is the public version that I publish broadly every week as well. Opinions are mine.
Sept. 10, 2018
Dude, Where’s My Money? Bundles, Funds and Crowdfunding (part 3)
What to expect from bundles, funds and crowdfunding in 2018. Is there anything left for a developer when all those sales are over and who can help?
Sept. 10, 2018
First Two Point Hospital mod allows players to copy entire rooms/cabinets
Sept. 9, 2018
Overkill’s The Walking Dead will not have any microtransactions
Sept. 9, 2018
Rumour: New Halo 5 boxart hints at incoming PC release
Sept. 9, 2018
Sea of Thieves: Forsaken Shores gets a teaser trailer, will be free to all owners of base game
Sept. 8, 2018
CrossCode, 16-bit SNES style 2D action RPG, fully releases on September 20th
Sept. 8, 2018
Battlefield 5 real-time ray tracing effects exclusive to NVIDIA, devs will have to add support for AMD’s new GPUs
Sept. 8, 2018
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