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News
Magic Leap recruits writer Neal Stephenson as chief futurist, games hinted
The mysterious startup with new VR/AR-style tech and millions upon millions in venture funding has recruited a writer with a known fascination for games and tech.
Dec. 16, 2014
Shadow of Mordor - 'The first open narrative game', says Ken Levine
"It's chess meets Hamlet. Okay, maybe not Hamlet. But it's a start," says the BioShock creative director, as he pushes toward his own narrative technology.
Dec. 16, 2014
Connected Analytics: Capturing the Value of the Internet of Everything
Ten large oil refineries produce about 10 terabytes of data each day, which equates to the entire printed collection of the U.S. Library of Congress. One
Dec. 15, 2014
Ancient Mac Site Harbors Botnet that Exploits IE Vulnerability
This post was authored by Alex Chiu and Shaun Hurley. Last month, Microsoft released a security bulletin to patch CVE-2014-6332, a vulnerability within
Dec. 15, 2014
IoT: Moving from Connecting Devices to Capturing Insights
There’s a lot at stake—$19 trillion in fact—as companies transform into digital businesses to capture value from the Internet of Everything (IoE). More
Dec. 15, 2014
This Week in Video Game Criticism: Game Dev in the Ukraine and Authenticity in Tomb Raider
This week, our partnership with game criticism site Critical Distance brings us picks from Lindsey Joyce on topics ranging from a review of Tomb Raider by an archaeologist and the plight of developers in Ukraine.
Dec. 15, 2014
Get a job: Sega Networks is hiring a Mobile Game Engineer
Sega Networks' Three Rings studio in Wisconsin is looking for developers with strong backgrounds in mobile and server-side engineering to work on new mobile and live operations games.
Dec. 15, 2014
The 5 trends that defined the game industry in 2014
2014 was...something. But it was more than just groups of people at each others' throats over their opinions on video games.
Dec. 15, 2014
Direct2Drive is back. How will it compete in the digital distro space?
Remember Direct2Drive? It's back. But now that Steam dominates the digital distribution landscape, how can D2D plan to compete? Gamasutra chatted with general manager Ed Lin to find out more.
Dec. 15, 2014
Valve pulls Hatred from Greenlight, calling it unpublishable
Valve has removed the game Hatred from Steam hours after Polish developer Destructive Creations launched it on Steam Greenlight, citing concerns that the game does not fit Valve's publishing standards.
Dec. 15, 2014
A Model for Evaluating Breach Detection Readiness
Given that modern attacks are complex and sophisticated, there is not a single product or tool that will ever be 100% effective at detecting threats.
Dec. 12, 2014
Future of the Grid Series – Part One: What Does the Future of the Grid Look Like?
This is the first of a three part series on the Future of the Grid and the transformation of legacy models. The electric system in the United States is in
Dec. 12, 2014
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