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News
Video: Brenda Romero's dream of game design mastery
Game industry veteran Brenda Romero exhorts her fellow developers to strive for greatness and shares what she's learned about mastery from Michelin-starred chefs at GDC 2014.
June 11, 2014
Brenda Romero and The Witcher talks join GDC Europe 2014
Brenda Romero and a lead designer on The Witcher join the lineup of speakers exploring the art and business of making games at GDC Europe 2014 this August in Cologne.
June 11, 2014
Get a job: Black Tusk seeks a Lead Multiplayer Level Designer
Black Tusk is looking for someone with multiplayer level design experience and enthusiasm for the Gears of War franchise to join them in Vancouver, British Columbia.
June 11, 2014
2014 Cisco VNI Forecast: It’s not just about big numbers
Today, Cisco released the updated VNI Global IP Traffic and Service Adoption Forecasts, 2013 – 2018 (see media release). The key drivers of global IP
June 10, 2014
Quick Insights from the Big Boulder Data Event
On Thursday and Friday of last week, I attended the Big Boulder data conference, which brings together vendor, academics, analysts and practitioners of
June 10, 2014
E3 likely to change venue in 2016
"E3 is a world class show that deserves a world class venue. The Los Angeles Convention Center is no longer a top-tier property." - Michael Gallagher, president of the Entertainment Software Association.
June 10, 2014
Naughty Dog co-founder Jason Rubin has joined Oculus
Jason Rubin, co-founder of The Last of Us studio Naughty Dog, has left to join Oculus as the VR company's new head of worldwide studios.
June 10, 2014
Sony will launch white PS4 alongside Bungie's Destiny
Sony will release a white PlayStation 4 console later this year, as the company looks to take advantage of the big release of Bungie's next game.
June 10, 2014
Former Journey art director reveals his next game
The first game from former thatgamecompany art director Matt Nava was revealed during Sony's E3 press conference last night, scheduled to arrive on PlayStation 4 in 2016.
June 10, 2014
Analysis: The Nintendo bubble
Nintendo is in a bubble. If it wants to stay in the hardware business it has to find a way to break out without letting its fans escape. That will be a painful transition -- if it's even possible.
June 10, 2014
Ubisoft bets big on open world in wake of Watch Dogs success
Ubisoft CEO Yves Guillemot has a pretty good reason to direct his company toward more investment in open world games: people sure do buy them.
June 10, 2014
The key to PlayStation's future is in the reach of its network
Sony (smartly) focused on a wide variety of games from developers both big and small. But underneath the strong lineup of upcoming games is the key to PlayStation’s future: its network.
June 10, 2014
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