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News
Understanding Security Through Probability
This post was also authored by Min-yi Shen and Martin Lee. Security is all about probability. There is a certain probability that something bad will
March 20, 2014
Coordinated Website Compromise Campaigns Continue to Plague Internet
This post is co-authored with Levi Gundert and Andrew Tsonchev. Update 2014-03-21: For clarity, the old kernel is a common indicator on the compromised
March 20, 2014
The singularity beckons: A classic Robotron: 2084 postmortem
"It was kind of a magical experience. The feeling was amazing when we put it out." - Eugene Jarvis offered GDC goers a delightful postmortem for his 1982 cabinet arcade game Robotron: 2084.
March 20, 2014
Pump up the Volume: A candid chat with Mike Bithell
Volume dev Mike Bithell discusses how if he were launching Thomas Was Alone now, it'd be a whole different ballgame.
March 20, 2014
Behind the sales numbers of mobile hit Badland
One of the developers behind Badland developer Frogmind provides some insight on what worked and what didn't in terms of sales for their popular mobile game.
March 20, 2014
One Life Left vs. Gamasutra: GDC 2014 #3 - Going Bananas
Recorded on the afternoon of the 19th of March 2014, live from the foot of the escalators in North Hall of the Moscone Center, One Life Left presents OLL vs Gamasutra Show #3: THE THREEQUEL.
March 20, 2014
Best of Interop Networking Finalist: Cisco ISR 4451-X
Enabling a Platform for Branch Innovation In an era of content explosion, where IT is challenged by exponential traffic growth due to mobility, video,
March 19, 2014
Connected “Things” I’d Like to Try
There is a plethora of connected devices out there and even more that will bombard us in the coming months and years. I thought I’d put together a sample
March 19, 2014
You’d be amazed at what you can get for $10K
As an SMB, you thought there are solutions/options completely out of your range – 10 Gigabit, Virtualization, Stacking, 16TB Storage, POE+, Layer 3, etc.
March 19, 2014
In-house game jams help Frontier find its indie spirit
When Mike Rose met up with Frontier's David Braben at GDC this week, he was intrigued to hear about some of the more outlandish stuff coming from his studio via its in-house game jam.
March 19, 2014
Anita Sarkeesian, more up for nominations at Women in Gaming Awards
On March 20th, the sixth-annual luncheon and award ceremony produced by Microsoft and the International Game Developers Association is set to honor the contributions of 14 women from across the games industry.
March 19, 2014
For women in games, getting to the top is only the beginning
In an impassioned talk debunking several myths about women in game development, Elizabeth Sampat, designer at Storm 8, cautioned women against complacence once they make it to the top.
March 19, 2014
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