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News
Veteran Square designer Akihiko Yoshida leaves after 18 years
Akihiko Yoshida, the veteran video game artist who has designed characters for Square Enix for nearly two decades, has announced his departure from the company in a rather unique manner.
Dec. 6, 2013
The indie comix sensibilities of Stick It to The Man
Gamasutra speaks with Zoink Games' Klaus Lyngeled, art and game director of the recently released, grunge comics-inspired puzzle-platformer Stick It to The Man.
Dec. 6, 2013
Tearaway is the weirdest 'hardware showcase' piece ever
Leigh Alexander gets her fingers into Tearaway -- as Media Molecule tries to show off what the Vita can do with its touchpads and cameras, the result is unexpectedly (and brilliantly) unsettling.
Dec. 6, 2013
European and Japanese devs proactively capping in-app spending by minors
Tecmo Koei, Big Bit and GungHo Online are restricting the amount of real money a player can spend in their games based on age, presumably in an effort to steer clear of legal trouble down the road.
Dec. 6, 2013
Born from a game jam, Hotline Trail is Zen in a browser
How a browser game inspired by Hotline Miami grew beyond its game jam beginnings to become its own unique, utterly relaxing experience.
Dec. 6, 2013
Your Data, Yourself — in the Marketplace of Me
On a typical day, we leave a vast trail of data in our wake. Our browsing histories, online preferences, shopping habits, work decisions, social
Dec. 5, 2013
Insomniac kills Outernauts browser game to focus on mobile version
Last year, Insomniac took a dive into the social games space with browser game Outernauts. Now the company has been forced to close down the online game, in favor of working on a mobile version of the game.
Dec. 5, 2013
If a game's not unique, what's the point? asks Frozen Endzone dev
Gamasutra talked to Ian Hardingham from Mode 7 Games about taking the core concept behind Frozen Synapse, and recreating it on a more widely accessible basis for Frozen Endzone.
Dec. 5, 2013
Here's how to apply for Samsung's new mobile game network for kids
Samsung has teamed up with Fingerprint, a children's mobile tech company, to create a mobile games network specifically for kids, with the aim to provide a safe environment for them to play games in.
Dec. 5, 2013
Developers weigh in with early ID@Xbox impressions
The ID@Xbox announcement didn't really give much information on what the program is like. Gamasutra got in touch with a few different studios to get a general impression of how ID@Xbox is currently faring.
Dec. 5, 2013
Watch a Valve engineer experiment with his mouse, butt controllers
Ben Krasnow published videos this week with details of his latest game controller experiments, plus a promise to share more info about his work on virtual reality with Valve at a later date.
Dec. 5, 2013
Atari's bankruptcy escape plan is court-approved
The U.S. branch of Atari just got its bankruptcy exit strategy approved by both its creditors and the U.S. justice system.
Dec. 5, 2013
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