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Introducing Kvasir
Cisco's Advanced Services has been performing penetration tests for our customers since the acquisition of the Wheel Group in 1998. We call them Security
Sept. 23, 2013
5 Keys To Creating A Lasting Impact Through Collaboration
This blog was originally posted on the Huffington Post. Many of the problems we face today are so large and widespread, no one organization or agency can
Sept. 23, 2013
Tokyo Game Show - just another game event
Independent game developer and Gamasutra senior contributing editor Brandon Sheffield examines what the shrinking size of the Tokyo Game Show actually means.
Sept. 23, 2013
Do violent video games cause violent behavior? Here's what the UK thinks
A new study from YouGov appears to suggest that the more familiar a person is with video games in general, the less they believe that there is a connection between in-game violence, and real-life violence.
Sept. 23, 2013
Get a job: Armature Studio is looking for a QA lead
"The position performs a vital role in game development, testing, tuning, debugging, and suggesting detailed refinements that lead to higher quality and better playability of the finished game."
Sept. 23, 2013
This Week in Video Game Criticism: From A Machine for Pigs to MGS5
This week, our partnership with game criticism site Critical Distance brings us picks from Kris Ligman on topics A Machine for Pigs and what military servicewomen think of women in shooters.
Sept. 23, 2013
ADC survey finds piracy, discoverability to be key issues facing app creators
More than 250 app developers provided insight on targeted platforms and app stores, app verticals, monetization methods, and more in advance of inaugural
ADC event
.
Sept. 23, 2013
GDC Next adds Cryptic on avoiding pay-to-win MMOs, Animoca talks
'Future of games' conference GDC Next has added talks by Animoca on picking your next game platform, and D&D: Neverwinter dev Cryptic Studios CEO on avoiding pay-to-win in F2P MMOs.
Sept. 23, 2013
Video: Creating Ubisoft's Child of Light - a small project in a big studio
Far Cry 3 and Assassin's Creed: Brotherhood creative director Patrick Plourde explains at GDC Europe how and why his upcoming UbiArt-powered RPG Child of Light came to be.
Sept. 23, 2013
BlackBerry's future in games gets a little bleaker
When talking about mobile games, Apple, Google and Windows Phone are the main talking points. But the ailing BlackBerry was still determined to make games a focus for its devices.
Sept. 23, 2013
Microsoft's new Surface line aims to get better foothold in tablet space
Microsoft unveiled its plans to try to make better headway into the tablet space this morning with the introduction of the next generation of Surface tablets.
Sept. 23, 2013
Linux-based SteamOS is Valve's big play for the living room
As part of Valve's positioning for a more living room friendly PC game experience, the company dropped a bombshell: It's introducing SteamOS.
Sept. 23, 2013
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