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News
Global Arrests as $530m Carding Forum Folds
Global Arrests as $530m Carding Forum Folds. Infraud Organization inflicted $2.2bn in intended losses
Feb. 8, 2018
Fraud Attempts Soar 113% in Q4
Fraud Attempts Soar 113% in Q4. Bots and breached credentials continue to fuel insatiable rise
Feb. 8, 2018
81% of Cybersecurity Pros See Value in Threat Intelligence
68% of organizations are currently creating or consuming threat data.
Feb. 8, 2018
Litecoin Emerges as Most Popular Dark Web Currency, After Bitcoin
Surprisingly, it's not Dash.
Feb. 8, 2018
Air Gaps, Faraday Cages Can't Deter Hackers After All
One method exploits the magnetic field generated by a computer's CPU.
Feb. 8, 2018
Viacom closes down VR studio Viacom Next
The media company has closed down the VR studio as part of what looks to be company-wide cost-cutting measures that led to the loss of 100 jobs.
Feb. 8, 2018
Social broadcasting platform Caffeine nets $46M in funding
Caffeine, a new social broadcasting platform and toolset for games and entertainment, has secured $46 million in funding from Andreessen Horowitz and Greylock Partners.
Feb. 8, 2018
Zynga posts full-year profit for first time since 2010
Zynga has delivered a profitable year for the first time since 2010 thanks to an upswing in daily active users and the evolution of existing franchises.
Feb. 8, 2018
Stugan opens applications for fourth annual indie accelerator
Stugan, the popular game dev summer camp nestled in the heart of Sweden, has opened up applications for its fourth annual indie accelerator program.
Feb. 8, 2018
Alt.Ctrl.GDC Showcase: Hi-5 Heroes
Hi-5 Heroes will have players high-fiving, down lowing, and too-slowing to the beat as they work to follow differing sets of instructions.
Feb. 8, 2018
Road to the IGF: Nathalie Lawhead's Everything is going to be OK
Through a series of vignettes exploring adorable bunnies suffering horrible mishaps, Everything is going to be OK explores life's tragedies through a lens of ridiculousness and hope.
Feb. 8, 2018
Video: How Splinter Cell: Blacklist achieved realistic AI behavior
In this 2014 GDC session, Ubisoft Toronto's Martin Walsh discusses the AI stealth models used on Splinter Cell: Blacklist.
Feb. 8, 2018
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