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News
How Kinect's brute force strategy could make Xbox One a success
Microsoft's Xbox One has some public relations problems, but don't count the company out -- like the Kinect, Xbox One could become a success through sheer force.
June 7, 2013
Caballero: Video games can help us cope with reality
"It's not about escaping," says Minority Media's Vander Caballero, who says the studio's upcoming Silent Enemy was the result of looking inward and realizing the games can help confront reality, rather than provide a fantasy.
June 7, 2013
Get a job: Sony Santa Monica is looking for a game designer
Sony Santa Monica is looking for an experienced game designer. "The ideal candidate is a hands-on implementer and builder of systems as well as an accomplished communicator."
June 7, 2013
Supercell, GungHo target mobile dominance with cross-promotions
At last count, Clash of Clans studio Supercell is raking in $2.4 million daily, while GungHo's Puzzle & Dragons pulls in at least $2.5 million every day for the company.
June 7, 2013
Interplay acquired THQ's FreeSpace IP for just $7,500
Court documents filed earlier this week show that Interplay acquired the rights to the FreeSpace franchise from THQ and Volition for a mere $7,500 earlier this year.
June 7, 2013
The D.I.C.E. Summit comes to Europe in September
To accompany the annual D.I.C.E. Summit held in Las Vegas, the Academy of Interactive Arts & Sciences today revealed D.I.C.E. Europe, a two-day event set for September.
June 7, 2013
How Service Providers Can Capture Seven Times Their Mobile Investment
By Henky Agusleo, Vertical Manager, and Neeraj Arora, Director, IBSG Service Provider With nearly a billion smartphones and tablets in use today, the time
June 6, 2013
Microsoft: Xbox One users must have broadband, check in online
Microsoft has clarified its position regarding the Xbox One's previously-reported 24-hour periodic check in, as well as providing its networking recommendations to make best use out of the cloud-connected console.
June 6, 2013
Microsoft's official stance on used games for Xbox One
Microsoft has released a statement concerning some of the features of its upcoming Xbox One, addressing issues around preowned games and loans -- and revealing publishers may control that market.
June 6, 2013
'No one's complaining about not being able to trade iOS games.'
Avalanche Studios CTO Linus Blomberg says the Xbox One's used games policy will ultimately come down to its fee, adding that revenue from used game sales to developers could lower costs.
June 6, 2013
New Diablo III game director vows to address game's economy problems
Blizzard's Josh Mosqueira will be stepping up as the new game director for Diablo III, announcing intentions to reduce the centrality of the game's Auction House.
June 6, 2013
Massive Chalice will have same-sex relationships, thanks to donors
Massive Chalice project lead Brad Muir says the team hadn't considered same sex relationships before taking to Kickstarter, and a publisher would likely have vetoed the idea if they had.
June 6, 2013
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