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News
Uncharted: The Lost Legacy creative director Shaun Escayg departs Naughty Dog
After seven years at Naughty Dog, Uncharted: The Lost Legacy writer and creative director Shaun Escayg has announced that he is departing the studio.
Jan. 5, 2018
Harvey Smith on growing as a developer from Deus Ex to Dishonored
In a Noclip Sessions interview, director at Arkane Austin Harvey Smith sat down to discuss game design, world building, and the growth he experienced as a developer over the years.
Jan. 5, 2018
Video: How Sunless Sea devs found success through open production
In this GDC 2016 session, former Failbetter Games staffer Alexis Kennedy goes over how the company used open publishing techniques to steer themselves away from bankruptcy and toward being financially stable with their game, Sunless Sea.
Jan. 5, 2018
Humble-hosted Jingle Jam raises $5.2 million for charity
Game developers pitched in to donate titles to the 60 plus game bundle, allowing the total proceeds to be distributed to charity.
Jan. 5, 2018
Designer Interview: The aesthetics of frustration in Getting Over It
“This is one of the things I’m most interested in," says Foddy. "As a game designer, the most fundamental problem you’re up against is that games don’t matter, they’re fake.”
Jan. 5, 2018
How devs design the Lego games to appeal to all ages
TT Games head of design Arthur Parsons opens up about how the studio designs and focus-tests its popular Lego games so that they're enjoyable (and accessible) for all ages.
Jan. 5, 2018
Google eyes up Chinese eSports market with Chushou investment
Google joined as an investor during a recent Series D funding round, which brought Chushou's total lifetime funding to $120 million.
Jan. 5, 2018
App Store sets new records as holiday spending tops $890M
As you'd imagine, the festive period is usually pretty lucrative for Apple's mobile marketplace, but this year was a particular standout.
Jan. 5, 2018
Get a job: Naughty Dog is hiring a Level/Environment Designer
Naughty Dog is looking for a passionate multiplayer designer to join its team and be a primary contributor to the design of its next multiplayer game in Santa Monica.
Jan. 5, 2018
At GDC 2018 you'll get a postmortem look at the design of Horizon Zero Dawn
At GDC 2018 Guerrilla Games' Eric Boltjes will run you through through early prototypes and delving into design decisions and processes that shaped development of the 2017 game.
Jan. 5, 2018
Breath of the Wild & Horizon Zero Dawn lead GDC 2018 Choice Awards nominees!
The 18th annual Game Developers Choice Awards nominees also include Cuphead, Nier: Automata and Hellblade: Senua's Sacrifice - with the winners to be revealed at GDC 2018 in March!
Jan. 5, 2018
Playable Ads: The Most Fun Ad Ever!
Playable ads create an entirely new ad experience built around the player -- an ad that doesn’t feel like an ad and is actually welcomed by users.
Jan. 5, 2018
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