Product
Game Protection
Anti-Cheat & Anti-Hack
Online Protection
Solutions
FPS Game Solution
SLG Game Solution
Casual Game Solution
MMO Game Solution
Card Game Solution
Help Center
Android
User Manual
Tool Download
FAQ
iOS
User Manual
Tool Download
FAQ
Windows
User Manual
Tool Download
FAQ
Blog
Price
Android
iOS
Windows
Company
About us
Why JikGuard
Contact us
Free Trial
News
PlayStation 4 preorders 'much higher' than its predecessor
In an investor call this morning, Sony said that it expected to ship 5 million PlayStation 4s by the end of March 2014, a figure it said it drew from the record number of preorders being placed worldwide.
Oct. 31, 2013
Ubisoft will not include Uplay Passport in future games
Ubisoft has announced it is suspending its Uplay Passport DRM feature, as well as modifying the system on Assassin's Creed IV: Black Flag to allow free access to previously gated online features.
Oct. 31, 2013
GDC Next 10: Designing Project Spark to make game-building fun and easy
Microsoft Studios's Soren Hannibal spoke to GDC about the inspiration and challenges behind making a free-to-play game-making-game for his upcoming GDC Next 10 talk.
Oct. 31, 2013
Physical retail may not be doing as poorly as feared
Analysts from analytics firm Sterne Agee say they are tentatively optimistic for retail giant GameStop, saying recent and upcoming launches may be enough to prop up the chain through 2013.
Oct. 31, 2013
Animal Crossing: New Leaf has moved over 6M copies
Animal Crossing: New Leaf continues to lead on Nintendo 3DS, netting over 6 million units over its lifetime. It will likely only be outstripped by the recently released Pokemon X & Y.
Oct. 31, 2013
Nintendo: Half a million Japanese people still play Wii Fit daily
"More than 500,000 people are still using their Wii Balance Boards on a daily basis." - Nintendo president Satoru Iwata believes that Wii Fit U is going to be the title that finally puts the Wii U on the map.
Oct. 31, 2013
Biofeedback and video games: What does the future have in store?
Is implementing biofeedback in your games a viable option? As part of Gamasutra's Advanced I/O Week, we spoke with notable people in the field of biofeedback to get their take on whether it's a space worth exploring.
Oct. 31, 2013
PS Vita sales on the rise, but Sony's game business still flagging
Sony's losses greatened for the second quarter of the current fiscal year, the company admitted today, due in part to its video game business swinging to losses year-over-year.
Oct. 31, 2013
The Puzzle & Dragons train is finally slowing down
Although Puzzle & Dragons publisher GungHo Online has seen some incredible gains over the course of the last year, it would appear that the Puzzle & Dragons juggernaut is finally slowing down.
Oct. 31, 2013
Capcom's game business stagnant despite strong Monster Hunter 4 sales
Capcom's revenues and profits were up in the first half of this fiscal year, thanks mainly to the company's Amusement machines business -- while its video game business remained flat.
Oct. 31, 2013
Q&A: Google Glass and the future of geo-location game Ingress
Google's Brandon Badger tells us plans for the company's geo-location game Ingress, and how it may tie in with the company's Google Glass wearable technology.
Oct. 31, 2013
Design for mobile at GDC Next; online registration ends today!
GDC Next online registration ends today! Learn how to design for mobile in talks by Where's My Water?'s Tom Smith on holistic content design, The Silent Age's Thomas Ryder on minimalism, and more.
Oct. 31, 2013
Prev
1
...
4815
4816
4817
4818
4819
4820
4821
4822
4823
...
5279
Next