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News
GDC Next 10: Designing Project Spark to make game-building fun and easy
Microsoft Studios's Soren Hannibal spoke to GDC about the inspiration and challenges behind making a free-to-play game-making-game for his upcoming GDC Next 10 talk.
Oct. 31, 2013
Physical retail may not be doing as poorly as feared
Analysts from analytics firm Sterne Agee say they are tentatively optimistic for retail giant GameStop, saying recent and upcoming launches may be enough to prop up the chain through 2013.
Oct. 31, 2013
Animal Crossing: New Leaf has moved over 6M copies
Animal Crossing: New Leaf continues to lead on Nintendo 3DS, netting over 6 million units over its lifetime. It will likely only be outstripped by the recently released Pokemon X & Y.
Oct. 31, 2013
Nintendo: Half a million Japanese people still play Wii Fit daily
"More than 500,000 people are still using their Wii Balance Boards on a daily basis." - Nintendo president Satoru Iwata believes that Wii Fit U is going to be the title that finally puts the Wii U on the map.
Oct. 31, 2013
Biofeedback and video games: What does the future have in store?
Is implementing biofeedback in your games a viable option? As part of Gamasutra's Advanced I/O Week, we spoke with notable people in the field of biofeedback to get their take on whether it's a space worth exploring.
Oct. 31, 2013
PS Vita sales on the rise, but Sony's game business still flagging
Sony's losses greatened for the second quarter of the current fiscal year, the company admitted today, due in part to its video game business swinging to losses year-over-year.
Oct. 31, 2013
The Puzzle & Dragons train is finally slowing down
Although Puzzle & Dragons publisher GungHo Online has seen some incredible gains over the course of the last year, it would appear that the Puzzle & Dragons juggernaut is finally slowing down.
Oct. 31, 2013
Capcom's game business stagnant despite strong Monster Hunter 4 sales
Capcom's revenues and profits were up in the first half of this fiscal year, thanks mainly to the company's Amusement machines business -- while its video game business remained flat.
Oct. 31, 2013
Q&A: Google Glass and the future of geo-location game Ingress
Google's Brandon Badger tells us plans for the company's geo-location game Ingress, and how it may tie in with the company's Google Glass wearable technology.
Oct. 31, 2013
Design for mobile at GDC Next; online registration ends today!
GDC Next online registration ends today! Learn how to design for mobile in talks by Where's My Water?'s Tom Smith on holistic content design, The Silent Age's Thomas Ryder on minimalism, and more.
Oct. 31, 2013
Get a job: BIT.TRIP developer Gaijin looking for concept artists
"Gaijin is currently seeking a concept artist. Qualifications include: strong 2D skills; background in game modeling; capable of doing 3D. Experience/interest in sci-fi themes is a definite plus!"
Oct. 31, 2013
Adobe Breached Users Now Estimated at 38 Million
When news of the Adobe breach emerged at the beginning of October, the company admitted that bank card and other personal information on 2.9 million users had been stolen together with usernames and passwords for an undisclosed number of customers. That number is now put at 38 million.
Oct. 30, 2013
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