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News
Fast IT: Sourcing Disruptive Innovation
Change is accelerating at a speed and scale never seen before, and disruption is constant. The explosion of network connections among people, process,
Sept. 4, 2014
Securing Mobile Data in the Event of Device Loss or Theft
As a business or technical leader, you know you need to protect your company in a rapidly evolving mobile ecosystem. However, threats are not always
Sept. 4, 2014
Cisco UCSO – A solution whose name length is second only to the list of customer benefits
Open source software is driving innovation in mobile devices and platforms, cloud services, big data and social technologies, as it continues to shape
Sept. 4, 2014
Sony is bringing a LittleBigPlanet endless runner to mobile platforms
Sony XDev Europe, a studio that has previously been focused on releases for PlayStation platforms, today revealed that it will soon release a LittleBigPlanet endless runner for mobile devices.
Sept. 4, 2014
Big Fish hires new CFO as it continues mobile push
Casual games giant Big Fish has hired a former PopCap chief financial officer as its own CFO, as the company looks to continue its transition from being solely PC game-based into a mobile games company.
Sept. 4, 2014
The FBI is talking to the IGDA about harassment of game developers
A week after the International Game Developers Association (IGDA) released a statement condemning online harassment, the organization says that it has been working with the FBI to deal with the increase in online harassment of game developers.
Sept. 4, 2014
Get a job: Deep Silver Volition seeks a Senior Audio Designer
Aural aficionados, take note: Deep Silver Volition, known for the Saints Row franchise, is looking to hire a senior audio designer to join them in their Champaign, Illinois offices.
Sept. 4, 2014
GDC Next adds talks on community management and proximity sensors
The creative director of Sequence speaks about designing games for proximity-sensing tech while a panel of community managers from across the industry unite to share advice at
GDC Next 2014 featuring ADC
this November.
Sept. 4, 2014
Little Orbit snaps up Vicious Cycle for engine tech, game dev
Publisher Little Orbit (Barbie: Dreamhouse Party) has acquired Vicious Cycle Software in order to expand its talent pool and gain access to the studio's proprietary cross-platform Vicious Engine.
Sept. 4, 2014
Q&A: Carmack reveals the challenges of mobile VR game development
Gamasutra speaks to Oculus CTO John Carmack to learn more about how Oculus' new Mobile SDK works and what it means for developers who are currently making -- or thinking about making -- VR games.
Sept. 4, 2014
Microsoft offering free game to new U.S. Xbox One buyers
For a week this September, U.S. buyers are being enticed into picking up Xbox One consoles by a free game.
Sept. 4, 2014
Tomb Raider scribe Rhianna Pratchett on the writer's struggle
"You've always got the voices in your head that worry that you're not good enough, you're a fraud, you're just making it up as you go along, which is really what writing is anyway."
Sept. 4, 2014
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