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News
Classic Postmortem: Firaxis' Civilization V
Civ V, released 7 years ago today, has a fascinating backstory. Its design and engineering teams were on separate but simultaneous tracks for the first three years of the four year development process.
Sept. 21, 2017
Get a job: Telltale Games is looking for a Build Engineer
Telltale Games is looking to bring a new Build Engineer on board to help diagnose bugs, build automated processes, and review content for platform fidelity.
Sept. 21, 2017
Video: Applying game design principles to be a better leader
At GDC 2017, Happy Brain Science's Scott Crabtree took the stage to share his perspective on how you can apply game design lessons to your work as a game dev leader.
Sept. 21, 2017
Don't miss your chance to pitch a talk for the GDC 2018 Indie Games Summit!
Just a quick reminder that organizers of the 2018 Game Developers Conference are still accepting Independent Games Summit talk submissions through Friday, September 29th at 11:59 pm Pacific!
Sept. 21, 2017
How medical care benefits from VR/AR and virtual humans
During VRDC 2017 in San Francisco today, Director of Research and Development Integration at USC Institute for Creative Technologies Arno Hartholt lead a discussion about immersive medical care.
Sept. 21, 2017
Bach, Monsters, and Medicine
In this essay, Pieter Smal analyses his soundtrack for the South African indie game Monsters and Medicine.
Sept. 21, 2017
Intel Core i9-7980XE Leaked Benchmarks Results
Sept. 20, 2017
Puzzle game Back to Bed is free on Steam until this Thursday
Sept. 20, 2017
Forza Motorsport 7 appears to be suffering from Forza Horizon 3’s initial CPU optimization issues
Sept. 20, 2017
BioMutant Will Have Multiple Endings and atleast 10 Hours of Gameplay
Sept. 20, 2017
Battlerite leaves Steam Early Access on November 8th, will release as a free to play game
Sept. 20, 2017
Ian Bell on EA and Need for Speed: Shift 3: “They tried to f*ck us over, we have no respect for them”
Sept. 20, 2017
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