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News
Get a job: Big Red Button is hiring an Environment Artist
Big Red Button Entertainment is looking for a Jr./Mid-Level Environment Artist to create level terrain and game-ready assets as a member of its team in El Segundo, California.
June 20, 2017
At VRDC Fall 2017, learn how VR helps foster creativity and furthers science
Virtual Reality Developers Conference organizers highlight a pair of great VRDC Fall 2017 talks, one about how VR can bolster cognitive skills and another about how it helps people open up creatively.
June 20, 2017
Scribblenauts dev shares lessons learned in making its huge object library
'The expectations of players coming into the game meant that every AI, and many other objects, needed tons of custom exceptions.' Liz England explains how and why designers hand-authored the game's object library.
June 20, 2017
Chinese game dev Ourpalm nets $72M investment from Tencent
Tencent has continued its recent spending spree by investing $77.7 million in fellow Chinese game developer, Ourpalm.
June 20, 2017
Swedish entertainment giant MTG buys Kongregate for $55M
Swedish entertainment group MTG, the owner of leading eSports companies Dreamhack and ESL, has agreed to purchase Kongregate for $55 million.
June 20, 2017
Why replicating South Park's 'crappy' art style is harder than you'd think
Jason Schroeder, the Ubisoft game director behind South Park: The Fractured But Whole, has explained what goes into creating the RPG's deliberately duff art-style.
June 20, 2017
Netflix is getting into the 'choose your own adventure' game business
Video streaming service Netflix today released an "interactive storytelling experience" that can be played on iOS devices and most Netflix-capable hardware: Puss In Book: Trapped In An Epic Tale.
June 20, 2017
A Way Out director opens up about investing himself in the game
"Look at me, I don't have scripts and nobody tells me what to say," A Way Out director Josef Fares told Engadget during E3. "I say what I want to say. Passion is what drives this."
June 20, 2017
E3 2017 Media Coverage Analysis – aka “Who won the E3 media battle?”
As per the tradition, this is the media coverage analysis of the 2017 E3 that took place last week.
June 20, 2017
Selling ASCII: Pre-Steam Sales Data for a Traditional Roguelike
A summary of Cogmind's second year of alpha (early access) sales data, including revenue, pricing effects, and a breakdown of development time.
June 20, 2017
How Do You Design Your VR Game Around Motion Sickness Constraints
This article is an attempt to shed some more light on the VR motion sickness subject and hopefully help game developers find a better approach when it comes to design their VR game with motion sickness constraints in mind.
June 20, 2017
More Intel Core i9-7900X gaming benchmarks (Project CARS, Battlefield 1, The Division, GTA V & more)
June 19, 2017
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