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News
Super Mario Run revenue fell short of expectations, says Nintendo
The free-to-try mobile game Super Mario Run didn’t sell quite as well as Nintendo had hoped, but the company still prefers its business model over freemium or ‘gacha’ games.
March 24, 2017
We're streaming some Mass Effect: Andromeda multiplayer today at 3PM EDT
Join us at 3PM EDT (12 PDT) for a close look at the best ways to die in the new Mass Effect: Andromeda multiplayer.
March 24, 2017
Get a job: Sanzaru Games is hiring a Character Artist
Sanzaru Games is looking for an experienced Character Artist to create and maintain characters, textures, and other assets as a member of its California-based development team.
March 24, 2017
Animators Roundtable: The Mass Effect: Andromeda pile-on
"On a AAA project of this scope, most of the smaller cut scenes are never seen by the animators. Instead, you create a system for designers to use and trust the designers to script everything properly."
March 24, 2017
Video: How Pokemon Go was designed to be playable in public
At GDC 2017, Niantic's Dennis Hwang hopped onstage to showcase how Pokemon Go was designed to be intuitive and safe to play in public -- and what other devs can learn from the process.
March 24, 2017
GameStop lays plans to close at least 150 stores this year
GameStop has confirmed plans to close at least 150 GameStop stores around the world this year in an ongoing effort to close down underperforming locations -- but it's opening 100 new non-game stores.
March 24, 2017
To write better games, Chris Avellone takes lessons from Dr. Who
"Throw the players into an environment with a lot of visual mysteries," veteran game designer Chris Avellone told Glixel. "Then you let them explore the environment, & try and solve those mysteries."
March 24, 2017
Hitman dev says the secret to expansive level design is spirals
"They're basically spirals, or a snail house, we call it," IO Interactive's Torbjorn Christensen told Rock, Paper, Shotgun,, explaining the in Hitman levels like Sapienza and Hokkaido.
March 24, 2017
10,000 game projects have been funded through Kickstarter
In something of a milestone moment, 10,000 games projects have now been successfully funded through Kickstarter.
March 24, 2017
InXile founder Brian Fargo will retire once Wasteland 3 has shipped
"I look at my friends, they have a lot more spare time than I do. It's a very intense business. It's all encompassing. It seems like I should relax for a little bit."
March 24, 2017
Battle.net is no more as Blizzard rolls out rebrand
World of Warcraft developer Blizzard has laid the "Battle.net" brand to rest after two decades of service.
March 24, 2017
Living the Dream - from Hardcore Gamer to Successful Creator
In this two-part blog post, I tell the story of one gamer’s (mine) road to becoming a successful indie developer, taking a love of games and turning into a full project. I discuss funding, crowdfunding, recruiting developers and more.
March 24, 2017
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