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News
Video Game Deep Cuts: Werewolves vs. Obamacare
The latest Video Game Deep Cuts, picking the smartest longform video game articles and videos of the week, looks at Werewolves Within, Obamacare & indies, and lots more.
Jan. 23, 2017
"Key Risks" Based Mobile Game Pre-production
Mobile game pre-production teams often focus on the wrong activities. Discussion about how to use a key risks based approach to pre-production.
Jan. 23, 2017
Robot Tales: Malicious game clones
What happens when your game earns its own ad-ridden malware clone? We explore the issue on the basis of Robot Gentleman's recent experience with a clone of 60 Seconds!.
Jan. 23, 2017
Latest Trends for 2016 and 2017 in the Japanese mobile game industry
Last year, I wrote the articles about the nature of the Japanese mobile game market and so now I briefly summarized the last year's trends and this year's forecast in the industry.
Jan. 23, 2017
Postmortem: Rayhouse Productions' Kalaban
My recollection of the project, which took us over two years to make, and was also our first Steam game.
Jan. 23, 2017
Effective Endpoint Security – More than Meets the Eye
One of your sales people, Susan, is on the road putting some finishing touches on a presentation before a big meeting. Using the hotel Wi-Fi she does a
Jan. 20, 2017
OpenConfig on Cisco Platforms
With a lot of buzz around supporting vendor-neutral data models at the device layer, it's a good time to discuss how Cisco is supporting open models, and OpenConfig models.
Jan. 20, 2017
Four in Five Britons Fearful Trump Will Abuse their Data
Four in Five Britons Fearful Trump Will Abuse their Data. Demands for government assurances on safeguards
Jan. 20, 2017
GCHQ Launches New Cybersecurity Comp for Teen Girls
GCHQ Launches New Cybersecurity Comp for Teen Girls. UK government desperate to get more youngsters into the industry
Jan. 20, 2017
Researcher claims to expose identity of Mirai Botnet Author
Brian Krebs, the famous Infosec journalist whose website KrebsOnSecurity was targeted with a massive amalgamation of Mirai botnets to launch a notorious DDoS
Jan. 20, 2017
Join us for a live quest design session with RPG dev Tanya Short at 3PM EST
We'll be streaming some live game design from the Gamasutra Twitch channel today at 3PM EST.
Jan. 20, 2017
We did some live quest design with RPG developer Tanya Short
We asked creative director Tanya Short to hang out with us and show us what it might be like to make a quest for The Shrouded Isle.
Jan. 20, 2017
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