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News
Get a job: Psyonix is hiring a Systems Designer
Psyonix is looking for an experienced and passionate Game Designer to help design, develop, and iterate on gameplay systems and live game features in San Diego, California.
Oct. 12, 2016
Come chat with The Elder Scrolls Online's creative director today at 3PM EST
We're streaming The Elder Scrolls Online with ZeniMax Online Studios creative director Rich Lambert today at 3PM EST. Come chat about the future of MMORPGs with us!
Oct. 12, 2016
Steam to expand PlayStation 4 gamepad support in new update
Jeff Bellinghausen with Valve Software said the company is slated to release an update that will expand Steam Controller configurability options to the PlayStation 4's DualShock 4 controller.
Oct. 12, 2016
Nearing 1M sold, Valve plans to boost promotion of Steam Controller games
At Steam Dev Days in Seattle this afternoon, Valve’s Jeff Bellinghausen revealed strong sales of the Steam Controller, and hinted at a plan to make Steam Controller-friendly games more findable on Steam.
Oct. 12, 2016
Overwatch now has 20 million registered players
Blizzard's high-flying hero shooter Overwatch has amassed 20 million registered players in under five months.
Oct. 12, 2016
Steam Dev Days 2016: The view from Twitter on day one
From greater support for Steam controllers to prototypes of a new VR controller, paid mods and vague warnings of a "major" Steam update, here's what folks were talking about at Steam Dev Days today.
Oct. 12, 2016
Ongoing PC sales downturn is the longest yet, says analyst
The folks over at market research firm Gartner, Inc. issued a press release this week stating that for the eighth quarter in a row, PC shipments worldwide have dropped year-over-year.
Oct. 12, 2016
Heads up, students: IGDA Scholars applications now open for GDC 2017
If you're a student studying game dev and are interested in getting some IGDA support to attend GDC 2017, know that its accepting applications for its GDC 2017 IGDA Scholars program through 12/6.
Oct. 12, 2016
Why is social media not working for my game?
The most powerful tool of this generation has many upsides (free marketing!), right? Yet social media isn’t delivering the results you expected. Let's break the problems down.
Oct. 12, 2016
Postmortem from an unknown indie dev - First launch on Steam
About a month ago, we (Onion Core) released our first game on Steam, Trials of Azra. In this article I tell you all about the expectations, the process, and the results.
Oct. 12, 2016
Is China’s Mobile Game market really lacking innovation?
Is China’s Mobile Game market really lacking innovation? A brief discussion
Oct. 12, 2016
Why VR will put Game Audio in the Spotlight
VR developers need to simulate the perception of being physically present in a virtual environment: we call this the sense of presence. Simulate presence is a real challenge, and audio plays a major role in the path of reaching this ultimate goal in VR.
Oct. 12, 2016
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