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News
Update: Gamurs Group cutting jobs across network of game publications
An email penned by Gamurs leadership indicates 30 people have been laid off.
Sept. 24, 2024
Firewalk director steps down, Concord dev's future still uncertain
The shutdown of Concord was just the beginning for Firewalk, which is still waiting to learn what Sony has in store for it.
Sept. 21, 2024
Group photo: The editors of Game Developer discuss their favorite photo modes
As we close out Photography Week, let's talk about some of our favorite photo modes and how they've enhanced our playing experience.
Sept. 21, 2024
Pocketpair says Nintendo hasn't revealed what patents Palworld allegedly violates
The studio plans to defend itself against Nintendo's lawsuit, but it also claims to not even know what patents Palworld is accused of violating.
Sept. 20, 2024
Yager uses Fortnite to revive scrapped game The Cycle: Frontier
The studio used Epic's battle royale to create an in-game island that exists as a 'special tribute' to its now-defunct extraction shooter.
Sept. 20, 2024
Playtika acquires mobile developer SuperPlay
The mobile publisher makes its first acquisition of 2024, with Superplay expected to provide "attractive" growth opportunities.
Sept. 20, 2024
The new Steam visual editor will let developers edit store pages in real time
Valve says its new 'What You See Is What You Get' features a 'rich' suite of tools.
Sept. 20, 2024
Krafton CEO says The Callisto Protocol suffered because it lacked a 'gameplay edge'
'We had difficulty predicting if the production was going the way it should.'
Sept. 20, 2024
Real reasons (not) to build custom game engines in 2024
Drawing from Highfleet's experience, this article explains why building your own engine may be a bad idea and when it might be worth considering.
Sept. 20, 2024
'We don't think Hi-Fi Rush 2 is going to make us money:' Krafton CEO says Tango Gameworks acquisition is about legacy
'It's a team that should be encouraged to create something new and continue their journey.'
Sept. 19, 2024
Pro tips for indie boothing
Here are some 2024 tips for being an exhibitor/booth staff, based on experience from PAX East, GDC, and PAX West.
Sept. 19, 2024
Update: The Sims is 'moving beyond' sequential releases to avoid resetting player progress
Maxis is changing The Sims' approach to sequels and making sure new mainline entries don't have players starting over from scratch.
Sept. 18, 2024
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