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News
GCHQ and NSA Attacked Security Companies
GCHQ and NSA Attacked Security Companies. Spy agencies reverse engineered products and spied on firms, according to new documents
June 23, 2015
US Hosts Most Botnets in the World
US Hosts Most Botnets in the World. Around one in five C&C servers are located in the country
June 23, 2015
How Do You Protect Your Business If Your Cloud Service Provider Fails?
By the end of this year, Gartner predicts 1 of 4 cloud service providers (CSPs) will no longer be in business due to consolidation or lack of funding.
June 23, 2015
Cisco Live: We Are Ready. Are You Ready, Service Provider?
Guest Blog by Igor Dayen, SP Product and Solutions Marketing June 7, 2015 was the day when Cisco Live was officially kicked off in San Diego. 25,000
June 23, 2015
GDC Europe: Learn how to afford outside help on an indie budget
At
GDC Europe
in August, Abyssal Arts' Keaton White will show you how you can stretch your indie budget to afford contractors and create games that are beyond your abilities alone.
June 23, 2015
Video: Dealing with feedback while making deeply personal games
Developer Nina Freeman takes the stage at GDC 2015 to talk about making 'personal' games like How Do You Do It? -- and how to handle player feedback on these highly personal experiences.
June 23, 2015
Get a job: Cloud Imperium Games is hiring a Senior Level Designer
One of the studios working on crowdfunded 'persistent universe MMO' space sim Star Citizen seeks an experienced level designer to work alongside the rest of the Cloud Imperium team in Austin, TX.
June 23, 2015
Designed as a 'communication' game, Animal Crossing defied genre
Developers of the original Animal Crossing shed light on their inspiration for the game and their struggle to fit it into a neat genre in interviews freshly translated and published by Shmuplations.
June 23, 2015
GlassLabs mods Plants vs. Zombies 2 to serve as a teaching tool
PopCap and nonprofit GlassLab launched a special classroom version of Plants Vs. Zombies 2 on the App Store this week that's been modified to help teachers analyze players' problem-solving skills.
June 23, 2015
Developing Deus Ex: An oral history
15 years ago this week, Ion Storm Austin released its seminal first-person cyberpunk game Deus Ex. Gamasutra spoke to some of its lead creators to learn more about how they developed it -- and what it did to them.
June 23, 2015
Sponsored: Strategies for growth and game delivery in the PC and MMO markets
PC and massively multiplayer online (MMO) games will account for over 30 percent of the world's $100 billion-plus game revenues by 2017. Gain more crucial market insights in a free webinar.
June 23, 2015
This Week in Video Game Criticism: From Fury Road to Bullet Hell
This week, our partnership with game criticism site Critical Distance brings us picks from Kris Ligman on topics ranging from what games writers can learn from Mad Max: Fury Road to a bullet hell game which learns from its player.
June 22, 2015
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