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News
Kevin Bruner takes Telltale CEO reins, as Dan Connors steps back
After over a decade, co-founder and CEO Dan Connors is stepping down; in his place, co-founder and CTO Kevin Bruner will be assuming the chief executive role. We speak to the execs.
Jan. 12, 2015
FireEye: Over a Quarter of Attacks Bypassing Filters are APTs
FireEye: Over a Quarter of Attacks Bypassing Filters Are APTs. Organizations in multiple sectors compromised in new tests
Jan. 9, 2015
Zappos Slapped with Data Breach Settlement
In the wake of a 2012 breach that affected 24 million, the online retailer is facing fines and oversight.
Jan. 9, 2015
CSA: Cloud Security Finally Piques Exec Interest
Cloud security oversight has shifted from the IT room to the boardroom, with 61% of companies involving executives.
Jan. 9, 2015
Software Defined Networks with L4-L7 ADC Policy Automation
It appears only a short time ago we introduced Cisco ACI to the market, but it is already the one-year anniversary time. In this one-year period, we have seen...
Jan. 9, 2015
IT professionals and end users. Cui Bono?
As a Senior Network Engineer I've seen many end-user issues that look like big problems but are actually very simple. The difficulty lies in a lack of
Jan. 9, 2015
Investigating OpenStacks Multicast capabilities (Part 1 of 3)
This is my first blog post within the Data Center and Cloud technology area. I recently joined the Openstack@Cisco team under Lew Tucker focusing on
Jan. 9, 2015
Shadow of Mordor, Hearthstone, Bayonetta 2 grab Choice Awards nominations
The 15th annual Game Developers Choice Awards nominees also include Shadow of Mordor, This War Of Mine and Shovel Knight - winners revealed at GDC this March.
Jan. 9, 2015
Get a job: Twisted Pixel is hiring a Senior Engineer 2
Comfortable with C/C#/C++? 'Splosion Man creator Twisted Pixel Games is looking to hire someone like you to work on developing graphics, systems and tools tech at its Austin-based studio.
Jan. 9, 2015
Dead Secret dev shares mobile VR game design tips at GDC 2015
Robot Invader's Chris Pruett will share lessons learned from rebuilding Dead Secret to work well as a mobile VR game as part of the GDC 2015 Smartphone & Tablet Games Summit.
Jan. 9, 2015
Video: Painful PR lessons learned on the way to Guacamelee! 2
Developers, how do you best maximize your game's exposure with a limited marketing budget? Drinkbox Studios' (Guacamelee!) Chris McQuinn shares his advice and lessons learned in this GDC 2014 talk.
Jan. 9, 2015
Capcom lowers sales expectations for the year due to game delays
Capcom has cut its predicted year-end sales figure by 15 billion yen due to delays in launching new pachinko machines and "mid-range titles" in its Digital Contents business.
Jan. 9, 2015
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