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Opinion: I Want It To Sound Chocolatey
Opinion: I Want It To Sound Chocolatey
In this reprinted #altdevblogaday-opinion piece, Volition's senior audio designer Ariel Gross explains why developers shouldn't be afraid to explain exactly what they want to their audio team.
Gamasutra Expert Blogs: From Ultimate JRPG To Game Design Filler
Gamasutra Expert Blogs: From Ultimate JRPG To Game Design Filler
In highlights from Gamasutra's Expert Blogs, industry notables write about diverse topics, including the ultimate Japanese RPG, learning from mainstream anime and avoiding game design filler, and more.
Solving For The Subjectivity Of Difficulty
Solving For The Subjectivity Of Difficulty
In Gamasutra's latest feature, Xibalba Studios lead designer Rafael Vazquez describes how he devised a method to mea