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News
Hacker Halted 2014: Johnny Long Calls for Hackers for Charity Volunteers
Hacker Halted 2014: Johnny Long Calls for Hackers for Charity Volunteers
Oct. 20, 2014
Hacker Halted 2014: The Fog of War can Cloud both Physical and Digital Battlefields
Carl W. Herberger discussed the importance of cutting through that fog as organizations try to defend their environments.
Oct. 20, 2014
75% Of UK Online Population at Cyber-Risk
UK government says that poor password practices run rampant in an increasingly online world.
Oct. 20, 2014
Operation DeathClick Targets US Defense Sector
Micro-targeted malvertising via real-time bidding engines elude most security approaches.
Oct. 20, 2014
Part Four: IT & OT, Utilities – IT and OT, Corporate Change
Normal 0 false false false EN-US JA X-NONE Normal 0 false false false EN-US JA X-NONE This is the fourth blog in a four part series on the convergence of
Oct. 20, 2014
Did 80s computer marketing push women out of video games?
A large-scale drop-off in the number of women taking computer science courses occurred in the 80s, and was fueled by computer marketing campaigns that were heavily directed at men.
Oct. 20, 2014
Steam Early Access game Space Engineers sells 1 million
Space Engineers, a sandbox space construction game that is currently on Steam Early Access, has sold more than 1 million copies.
Oct. 20, 2014
The 'new-platform' model - an alternate path for indies
Spry Fox's entire model is built upon investing in new marketplaces, and Road Not Taken would be the first big console push for the company. That meant the game would be a big departure for the company, in multiple ways.
Oct. 20, 2014
Chinese developers need to better identify the needs of their players
"We serve the customers, that's our common goal," says Jeff Lyndon, president and co-founder of Chinese mobile game publisher iDreamSky, at GDC China today.
Oct. 20, 2014
This Week in Video Game Criticism: IndieCade and the impact of Alien
This week, our partnership with game criticism site Critical Distance brings us picks from Kris Ligman on topics ranging from IndieCade to how Alien: Isolation lives up to a legacy.
Oct. 20, 2014
Jade Raymond departs Ubisoft after a decade with the company
Game industry veteran Jade Raymond has announced plans to depart Ubisoft Toronto after ten years with the company, citing an interest in pursuing new ambitions.
Oct. 20, 2014
Get a job: Nintendo of America seeks a Visual Development Artist
Nintendo is looking to hire an experienced visual development artist who will work alongside the team in the company's Redmond office to "work on projects that span several products."
Oct. 20, 2014
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