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News
This Week In Console Digital Download: From Half Minute Hero To Kirby's Dream Land
Each week, Gamasutra rounds up the titles released for the major console and portable digital delivery services including XBLA's Half Minute Hero and Virtual Console's Kirby's Dream Land.
June 30, 2011
Opinion: A Word Of Warning
K.M.M. Games' Michael A. Carr-Robb-John shares a cautionary tale for why programmers should never globally disable warnings in their compilers, in this
#altdevblogaday
-reprinted opinion piece.
June 30, 2011
Tokyo Game Show Reduces Power Output Following Earthquake
This year's Tokyo Game Show is aiming for a 25 percent reduction in energy consumption, in anticipation of a power shortage expected in the area this summer following damage caused by the March 11 quake.
June 30, 2011
Mochi Competitor TicTacTi Raises $500K In Funding Round
Israeli Flash game advertising platform and Mochi Media competitor TicTacTi has secured $500K in a new round of funding, bringing its total amount of funding to $1.6 million.
June 30, 2011
Symantec researcher delves into the technology of a backdoor attack
If you mistakenly click on an infected link in an email, a lot can happen, but now a Symantec researcher has detailed – in some depth – what happens during a typical backdoor attack.
June 30, 2011
LulzSec's last database share was infected
It seems that the last database upload on filesharing sites from the LulzSec hacktivist group – which publicly disbanded last weekend – was infected with malware.
June 30, 2011
Unstructured data compliance costs firms an average of $2.1 million annually
The average cost of compliance associated with storing unstructured data is $2.1 million per year, according to a report prepared by the Ponemon Institute for software firm Novell.
June 30, 2011
Gamelab 2011: Trip Hawkins: 'The Browser Will Win'
Digital Chocolate CEO Trip Hawkins believes the browser is the wild new frontier for games, and that it will ultimately become the dominant platform, while also touting free to play as "where all the money is going."
June 29, 2011
Gamelab 2011: Mojang's Scrolls To Follow Minecraft Launch Strategy
At the Gamasutra-attended Gamelab 2011 in Barcelona, Spain, Mojang Specification's Daniel Kaplan drops a few hints about the future of Minecraft on XBLA, as well as the company's upcoming game Scrolls.
June 29, 2011
Analysis: Teacher's Pet - Story In Don't Take It Personally, Babe
Gamasutra contributor Emily Short examines Christine Love's visual novel Don't Take It Personally, Babe, It Just Ain't Your Story, and shares why the otherwise charming
June 29, 2011
Top-Grossing iOS Games: FarmVille Dominates iPhone Charts
Apple's latest U.S. App Store game charts by revenue see FarmVille and Tap Pet Hotel earning top iPhone sales, while We Rule Deluxe and Sonic & Sega All-Stars Racing emerge as big sellers on the iPad.
June 29, 2011
Critical Reception: Grasshopper Manufacture's Shadows of the Damned
This week's edition of Critical Reception examines online reaction to Grasshopper Manufacture's Shadows of the Damned, which reviewers describe as "Resident Evil 4 rewritten by a 12-year-old obsessed with dick jokes."
June 29, 2011
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