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News
GaymerX hopes to stay alive with a Kickstarter
The GaymerX convention has once again turned to Kickstarter, this time to fund next year's show, in the wake of funding issues that have hindered its future.
Aug. 26, 2014
Bandai Namco is developing a Pokemon fighting game
The Pokemon company and Bandai Namco today announced Pokken Tournament, a fighting game spinoff for the main Pokemon franchise built in the Tekken engine.
Aug. 26, 2014
There's a patent battle brewing between Capcom and Koei Tecmo
The two Japanese game companies are gearing up for a legal battle over a 2002 Capcom technology patent that governs how game makers can distribute new content to people who own their games.
Aug. 26, 2014
The West Bank has its first game developer
"I truly believe that Palestinians are very innovative and out-of-the-box thinkers. It’s something that is required in our day-to-day life, and I’m certain that, when given the chance, this makes our games different."
Aug. 26, 2014
Tablet game revenue to triple by 2019, report finds
Juniper Research expects revenues from tablet games to jump from $3.6 billion this year to $13.3 billion five years from now.
Aug. 26, 2014
Nintendo hopes to reel in fans with Mario Kart 8 crossover DLC
Nintendo brings in Zelda's Link and Animal Crossing characters, as well as robust additions to the game, to further entice its fans.
Aug. 26, 2014
The perils, opportunities, and responsibilities of Steam Early Access
Prominent Steam Early Access developers weigh in on the state of the service -- how it helps them make games, but how its reputation is beginning to hurt them, too.
Aug. 26, 2014
Forging a new reality: Bungie on Destiny's art direction
Senior environment artist Jason Sussman takes us on a tour of how Bungie creates worlds that are both "hopeful" and "inspiring" as well as fun and functional.
Aug. 26, 2014
Get a job: Cloud Imperium Games seeks a Technical Animator
One of the studios working on Chris Roberts' crowdfunded space sim Star Citizen needs a technical animator to work alongside the rest of the Cloud Imperium team in Santa Monica, CA.
Aug. 26, 2014
Business Continuity and Workload Mobility for Private Cloud (Cisco Validated Design-Part1)
As a Cloud Architect, I’ve had the privilege to work with CTOs and CIOs across the globe to uncover the key factors driving Business Continuity and
Aug. 25, 2014
Value of Cisco Certifications: Making Money Vs. Study
Imagine that you see a Tweet today inviting you to apply for a part-time networking job, something you can do in addition to your normal job. You appear
Aug. 25, 2014
This Week in Video Game Criticism: From Ageism to the Downfall of Neopets
This week, our partnership with game criticism site
Critical Distance
brings us picks from Mark Filipowich on topics ranging from the economic downturn of Neopets to ageism in the game industry.
Aug. 25, 2014
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