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Feature: Four Best Practices For Achievement Design
Feature: Four Best Practices For Achievement Design
In Gamasutra's latest feature, designer and researcher Lucas Blair lays out four important considerations for designing achievements, backed up by research into human
Sponsored Feature: CPU Onloading - Leveraging the PC Platform 2
Sponsored Feature: CPU Onloading - Leveraging the PC Platform 2
Intel's latest sponsored feature on Gamasutra introduces a number of methods for onloading graphical tasks to the CPU for better hardware balance and improved p