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News
Corona devs can now access free GameAnalytics mobile tools
Mobile game analytics firm GameAnalytics today announced that Corona SDK developers can now grab a free plug-in which allows for quick and easy monitoring of user statistics.
Jan. 22, 2014
Remedy, Wooga vets raise $2.3M in funding for new strategy game studio
A group of Remedy, Wooga and Digital Chocolate veterans have formed a new studio in Helsinki, Finland, and secured $2.3 million in funding for their first mobile title.
Jan. 22, 2014
Eugene Jarvis explains Robotron 2084 in GDC 2014 Classic Game Postmortem
For March's Game Developers Conference 2014, we're excited to announce a Robotron 2084 postmortem from industry legend Eugene Jarvis.
Jan. 22, 2014
Video: Programming as Art for Nintendo and Apple platforms
"A Scanner Darkly" head of animation Bob Sabiston explores the design and UI of his Nintendo DSi/eShop and iOS projects Inchworm Animation, Headspace, and Voxel, along with a brief demo of his upcoming 3DS art project using 3D depth.
Jan. 22, 2014
2014 Independent Games Festival announces Student Showcase winners
The Independent Games Festival Student Competition took in nearly 350 student-developed games. Here are the eight that made the cut.
Jan. 22, 2014
Blizzard patches StarCraft II to be a bit more free-to-play
Blizzard rendered a large swath of StarCraft II content free to play yesterday via a patch that greatly expands the scope of the free, downloadable StarCraft II: Starter Edition.
Jan. 22, 2014
Natural Selection source code released for free
UPDATE While it's not technically open source, you can now download the source code for the original Natural Selection Half-Life mod to muck around with the assets and see how the mod worked.
Jan. 22, 2014
DayZ's Hall on balancing realism and game design
DayZ is a simulation of a zombie apocalypse -- but gamers find it engrossing. What's the boundary between realism and game design?
Jan. 22, 2014
Ask Gamasutra: Time for Nintendo to make some mobile games?
Over a year after the launch of the Wii U, there is no question: Nintendo's latest game console is in trouble. Is it finally time to put Mario on an iPhone?
Jan. 22, 2014
'Steal Real Money' is a unique promotion for Jason Rohrer's Castle Doctrine
Independent developer Jason Rohrer is taking a unique approach to marketing his upcoming game The Castle Doctrine -- giving players real money for stealing fake money in-game.
Jan. 22, 2014
Get a job: Crytek Shanghai seeks a mobile game programmer
Warface developer Crytek is looking for a mobile game programmer willing to relocate to its China office and work on unannounced mobile projects.
Jan. 22, 2014
How Aligned Are Business and IT Priorities?
Innovation is critical to the success of every organization. According to a recent Cisco survey, 84% of business leaders agree that technology innovation
Jan. 21, 2014
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