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News
Sony's Boyes to speak about free-to-play on the PS4 at GDC Next
New talks for GDC Next in November include SCEA's Adam Boyes on episodic/free-to-play games and PS4's 'Easy-to-Play' model, and Mind Pirate on wearable tech and its next-gen mobile Callisto platform.
Oct. 7, 2013
Open-source HTML5 puzzle game engine PuzzleScript now available
English Country Tune developer Stephen "increpare" Lavelle has released an open-source HTML5 puzzle game engine called PuzzleScript.
Oct. 7, 2013
Adobe Hacked – Customers' Card Details and Adobe Source Code Stolen
Adobe has been hacked. Source code for numerous Adobe products including Acrobat and ColdFusion has been stolen. Customer IDs and passwords have been accessed; and card details for 2.9 million customers stolen.
Oct. 4, 2013
Google: Android Malware Threat is Vastly Exaggerated
Legions of vendor reports have highlighted the sheer pervasiveness of Android malware: that there are now 1 million samples in the wild; and that 99% of all mobile malware is Android-related. Google however says that the actual threat has been vastly overblown, and that most malware is caught in its multi-layered defense strategy before users ever install it.
Oct. 4, 2013
Hack, Whack, Chop that…firmware…
I had a customer at Interop NYC yesterday ask me if I still hack stuff? Still?!?! Of course!! It's something that's just in your blood daddy-o! I just
Oct. 4, 2013
Hackers gain access to details of 2.9M Adobe customers
Those developers utilizing Adobe's game development tools will want to be aware of a security update from the company today: The Flash house has admitted that it has suffered a large-scale database breach.
Oct. 4, 2013
USC's Tracy Fullerton honored at IndieCade
IndieCade officially kicked off this year's festivities with its annual Red Carpet Awards. Kentucky Route Zero and games educator Tracy Fullerton were among the year's awardees.
Oct. 4, 2013
'Nobody gains from console exclusivity,' says Sony's dev relations boss
In a candid keynote address at IndieCade today, SCEA vice president of developer relations Adam Boyes acknowledged console exclusives aren't fundamentally productive for either consoles or developers.
Oct. 4, 2013
Some of the most candid advice you will ever hear about crowdfunding
Chris Avellone, Brenda Romero and other developers weighed in at today's IndieCade crowdfunding panel, imparting a healthy dose of practical advice in addition to some cautious optimism.
Oct. 4, 2013
Going it alone: Adventures in self-publishing
Double Fine, Renegade Kid and Semi Secret have seen both sides of the publishing spectrum. Here, they share their self-publishing stories, and discuss whether studios should go it alone.
Oct. 4, 2013
What's the point of a mobile game publisher?
On mobile where you can easily self-publish a game, there appears to be little point in asking a publisher to jump onboard with your project. We ask Chillingo why anyone should bother going with a publisher on mobile.
Oct. 4, 2013
Former Square Enix, Ubisoft tech director finds new home at Konami
Square Enix's global technology director Julien Merceron has found a new home at Konami Digital Entertainment, taking up a similar role at the company's new European headquarters.
Oct. 4, 2013
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