News

In-depth: Photon mapping and baking light maps
In-depth: Photon mapping and baking light maps
In this reprinted #altdevblogaday in-depth piece, game programer Simon Yeung shares an overview on how to bake light maps of indirect lighting data by sampling from the photon map.
Opinion: Promoting your indie game company with a podcast
Opinion: Promoting your indie game company with a podcast
In this reprinted #altdevblogaday opinion piece, Lost Decade Games co-founder Matt Hackett explains why indie developers should promote themselves with a podcast, and how they should go about doing so.