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News
Dreadline dev plays with gallows humor
When key team members from Harmonix and Irrational left their successful studios to go indie, subject matter turned to the morbid. Gamasutra speaks with Eerie Canal.
May 30, 2012
Epic prevails in suit against Silicon Knights, receives $4.45M in damages
Epic Games VP Mark Rein says his company won its court case against Silicon Knights, which accused Epic of failing to provide a functional version of Unreal Engine 3. [Update: Confirmed -- Epic awarded $4.45 million in damages.]
May 30, 2012
Top-Grossing iOS Games: Kingdoms of Camelot topples DragonVale
Apple's latest U.S. App Store game charts by revenue see Kingdoms of Camelot and Haypi Dragon earning top iPhone sales, while Poker by Zynga and Bejeweled Blitz emerge as big sellers on the iPad.
May 30, 2012
Opinion: Make games for yourself - and nobody else
Game Developer magazine editor-in-chief Brandon Sheffield argues that developers should stop focusing on monitoring metrics, and instead be successful through interesting titles that are true to their own vision.
May 30, 2012
Firefall dev Red 5 Studios opening Ireland offices
Firefall developer Red 5 Studios is looking to establish new offices in Cork, Ireland, creating 30 jobs in the area.
May 30, 2012
No Doubt Band Hero lawsuit against Activision going in front of a jury
The lawsuit by band No Doubt against Band Hero publisher Activision hit another milestone this week, as a judge ruled against Activision's call for a dismissal of the case.
May 30, 2012
Apple not interested in 'traditional gaming' says CEO Tim Cook
As gaming platforms continue to evolve, Apple's CEO Tim Cook this week said he is not interested in getting involved with console games and what is perceived as "traditional gaming."
May 30, 2012
67M Xbox 360s, 19M Kinects sold to date, says Microsoft
More than 67 million Xbox 360 consoles have been sold in the U.S. since it first launched in 2005, Microsoft revealed this week, while the company has generated over $56 billion in retail sales from the console.
May 30, 2012
Lack of Q1 releases causes drop in Perfect World profits
Major Chinese MMO maker Perfect World saw a dip in profits for the first quarter of the current fiscal year, although it put this down to the Chinese New Year, and a lack of new releases.
May 30, 2012
Gamification gains traction as Badgeville raises $25M
Gamification Frameworks developer Badgeville has raised $25 million in funding, signifying the notable interest from investors in gamification solutions.
May 30, 2012
Do designers have a clear path?
Ex-Relic design director Alexandre Mandryka
argues
that because designers "feel like they need to protect their 'phony baloney jobs'" and have a "poorly defined title that doesn't offer clear career paths" they are forced into a defensive position.
May 30, 2012
Indie Royale debuts its five-game 'Graduation Bundle'
The Gamasutra co-created Indie Royale returns with its Graduation Bundle, offering five independent games, including The Void, The Ship, Dead Pixels, and a Steam Beta key for action-RTS AirMech.
May 30, 2012
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