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News
GDC Europe 2012 debuts talks from Dear Esther, Amnesia creators
With the session lineup for August's GDC Europe quickly expanding, event organizers have debuted new sessions from thechineseroom's Dan Pinchbeck, Frictional's Thomas Grip, and more.
May 15, 2012
THQ losses widen despite an overall sales increase
Adding to its various financial troubles over the last few months, publisher THQ slipped into the red during its fiscal fourth quarter, even as its sales exceeded overall expectations.
May 15, 2012
As IPO looms, Facebook confronts its game addiction
As more companies commit money to Facebook games, it could becoming increasingly reliant on revenue from outside parties. So what does Facebook's upcoming IPO mean for the games industry?
May 15, 2012
Fastest-growing Facebook games: From Avengers to King.com's Sagas
Gamasutra's bi-weekly look at the fastest-growing Facebook titles examines recently popular games like King.com's Saga games and Playdom's Marvel: Avengers Alliiance.
May 15, 2012
This week in Video Game Criticism: From valorizing warfare to designing like a bastard
This week, our partnership with game criticism site Critical Distance brings us picks from Kris Ligman on topics including valorizing a frightening kind of warfare, designing games like a bastard, and more.
May 15, 2012
Want to user test properly? Write a script
As part of
today's feature on user testing
, researcher Ben Lewis-Evans offers some helpful feedback for smoothly running sessions: greet your subjects with a script.
May 15, 2012
The danger in service operators’ censorship filters
Yesterday we reported that the German Pirate Party had been ‘accidentally’ blocked by an automatic content filtering system used by many German schools. And yesterday the Open Rights Group and the LSE Media Policy Unit published a new report: Mobile Internet censorship: What’s happening and what we can do about it.
May 15, 2012
McAfee, Intel team on ‘reference implementation’ to secure power grid
At a time when cyberthreats to critical infrastructure are growing, McAfee and Intel have teamed to create a “reference implementation” for the energy sector that integrates a number of McAfee security products for substations and network operations centers with Intel processors and hardware-based security and management technologies.
May 15, 2012
XBLA's record-breaking Minecraft sells 1M copies in 5 days
Mojang and 4J Studios' Xbox 360 edition of indie hit Minecraft has already sold more than one million units globally on Xbox Live Arcade since its release five days ago.
May 14, 2012
UE3 integrates RealD's stereoscopic 3D for licensees
Unreal Engine 3 licensees now have access to RealD's stereoscopic 3D technology for their games, now that the middleware developer has joined Epic Games' Integrated Partners Program.
May 14, 2012
Irrational, Harmonix vets come together to make games that big studios wouldn't touch
Veterans from Irrational Games and Harmonix have formed Eerie Canal Entertainment, a new independent developer that wants to focus specifically on working with eccentric game ideas.
May 14, 2012
Release This: Diablo III, Max Payne 3 premiere worldwide
Gamasutra's latest custom compiled worldwide release list explores a week that brings Diablo III and Max Payne 3 to North America and Europe alongside downloadable highlights like Sonic 4 Episode II.
May 14, 2012
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