News

Opinion: Be an architect
Opinion: Be an architect
In this reprinted #altdevblogaday opinion piece, game design student Andrew Meade explains the usefulness of "swipes" when designing levels, and why level designers are architects.
In-depth: All the nuances of static_cast (and others)
In-depth: All the nuances of static_cast (and others)
In this reprinted #altdevblogaday in-depth piece, Crytek technical lead Jaewon Jung offers some clarifications on C++ cast operators, and several conclusions based on his analysis.