News

In-Depth: Static Code Analysis
In-Depth: Static Code Analysis
In this reprinted #altdevblogaday in-depth piece, id Software co-founder and technical director John Carmack shares his experiences with static code analysis and explains why it's irresponsible to not use it.
Opinion: Improv Acting And Game Development
Opinion: Improv Acting And Game Development
In this reprinted #altdevblogaday-opinion piece, Insomniac Games' Lisa Brown talks about improvisational acting, and how some of its techniques can be applied to both game design and your team.
The Perils Of Badly-Handled In-Game Text
The Perils Of Badly-Handled In-Game Text
In the 12th annual installment of Ernest Adams' Bad Game Designer: No Twinkie column, the consultant looks at a host of mistakes developers make -- and a surprisin