News

Feature: Unsocial Games
Feature: Unsocial Games
In Gamasutra's latest feature, veteran developer Greg Costikyan dissects social games and examines how developers give "no thought whatsoever" to using their social nature to
Gamasutra Member Blogs: From Death Rooms To World-Building
Gamasutra Member Blogs: From Death Rooms To World-Building
In highlights from Gamasutra's Member Blogs, our bloggers write about diverse topics, including death rooms, QA testing for motion games, and advice on world-building.
Take-Two On PSN Outage, Duke's Expectations, The NBA Lockout
Take-Two On PSN Outage, Duke's Expectations, The NBA Lockout
Following up on its fiscal 2011 results, executives from Take-Two Interactive provided additional color on subjects ranging from