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News
Opinion: The Holiday Hit Lists
Gamasutra editor-at-large Chris Morris looks at trends in recent holiday "hot toy/game" lists that highlight everything from LeapFrog to Call of Duty -- but do they really say anything at all?
Sept. 30, 2011
IndiePub Indies-Only Distribution Platform Revealed
Zoo Entertainment's online independent gaming community IndiePub has announced the development of its own publishing platform, that will focus solely on indie gaming titles.
Sept. 30, 2011
Mythic Co-Founder Mark Jacobs Reveals New Social, Casual Studio
Mark Jacobs, formerly CEO at Warhammer Online developer Mythic Entertainment, has founded a new studio called City State Entertainment that will focus on developing games on emerging platforms.
Sept. 30, 2011
Bigpoint, Recoil Win Big At Unity Awards 2011
Unity Technologies has announced the winners of the 2011 Unity Awards, with the likes of German publisher Bigpoint and developer Mika Mobile taking home awards, while Rochard by developer Recoil took home two awards.
Sept. 30, 2011
Sony Breathes New Life Into Home With Video Capture Tool
Sony's DADC Digital Services division has introduced a new tool for users of Sony's PlayStation Home virtual world called Loot Active Camera, allowing direct video capture and exporting to YouTube.
Sept. 30, 2011
Valve Updates Portal 2 With Free Multiplatform DLC
Valve's popular first-person puzzle platformer Portal 2 will see its first substantial content update next week in the form of new, cooperative play-focused DLC being offered on all three platforms for free.
Sept. 30, 2011
Interview: 'Life Game' Mindbloom Born From Triple-A Stress
A decade in AAA taught former Monolith EP Chris Hewitt about how challenging quality of life can be -- lessons he's applying to his new project, the "life game" and goal manager Mindbloom.
Sept. 30, 2011
GDC Speaker Spotlight: Telltale's Dave Grossman On Authorial Control
In anticipation of his
GDC Online
session, Telltale Games' Dave Grossman discusses player choice in games, noting that both players and creators need to have control over an interactive experience.
Sept. 30, 2011
Hirono: Dark Souls 'Really Nothing Like We Pictured It At The Start'
Namco Bandai's producer on the upcoming and anticipated roleplaying game tells Gamasutra in a new feature interview that development of the game was an eye-opening experien
Sept. 30, 2011
Analysis: Atlus' Catherine And Gender Stereotypes
Writer and designer Emily Short goes in-depth with Atlus' cult hit Catherine, examining how the game, with all its frustrations, kept her hooked till the very end due to its gender stereotypes.
Sept. 29, 2011
ESA Honors Blizzard CEO Mike Morhaime At Nite To Unite Charity Fundraiser
Today, the ESA announced that it has selected Blizzard co-founder Mike Morhaime as the 2011 Champion Honoree at this year's Nite to Unite – For Kids, an ESA-organized charity fund raiser.
Sept. 29, 2011
Psychonauts Receives Mac Version, Steam Update, iOS App
Today, Double Fine Productions made several announcements regarding its 2005 platformer Psychonauts, including a new Mac version, a Steam update, and a companion iOS app.
Sept. 29, 2011
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