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Opinion: Because We Have Stories Too
Opinion: Because We Have Stories Too
In this reprinted #altdevblogaday-opinion piece, Avalanche Studios' Asa Roos looks at what the game development community can do to address the issue of sexism, noting that women need to have an identity of their o
This Week In Video Game Criticism: From Childhood To A Second Video Game Crash
This Week In Video Game Criticism: From Childhood To A Second Video Game Crash
This week, our partnership with game criticism site Critical Distance brings us picks from Katie Williams on topics including a piece on gaming childhood, whether we're headed for a second video game crash,
Feature: The Fundamentals Of Arcade-Style Racing Track Design
Feature: The Fundamentals Of Arcade-Style Racing Track Design
In Gamasutra's latest feature, game design lecturer Luke McMillan seeks to establish "a set of rational metrics for track design" by examining two arcade titles
Opinion: In Defense of the Gameplay Programmer
Opinion: In Defense of the Gameplay Programmer
In this reprinted #altdevblogaday-opinion piece, FreeStyleGames' Andy Bastable explains why creative gameplay programmers are "a vital cog in a well-oiled AAA game-making-machine."