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Feature: The Argument Against Creative Conservatism
Feature: The Argument Against Creative Conservatism
In the latest installment of his long-running Persuasive Games column on Gamasutra, academic and developer Ian Bogost addresses the "uncomfortable" claim that the
Opinion: Yes... If
Opinion: Yes... If
In this reprinted #altdevblogaday-opinion piece, Volition Inc. design director Jameson Durall explains why developers need to take after Walt Disney and adopt a "Yes... If" attitude to challenges instead of "No, be