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News
U.S. Navy To Launch MMO Focused On Anti Sea-Pirate Strategies
The U.S. Navy will soon be launching an MMO project focused on simulating and crowdsourcing strategies for battling Somali sea pirates, the first simulation of its type and scale for the organization.
May 11, 2011
Ralph Baer Donates Papers To Strong Museum's Game History Center
Magnavox Odyssey creator and video gaming pioneer Ralph Baer has donated decades worth of diagrams, schematics, notes and patent documents to the International Center for the History of Electronic Games.
May 11, 2011
Sourcebits Attracts $10M Investment For App, Game Development
Bangalore, India-based app and game development house Sourcebits has secured its first round of funding, a $10 million investment from Sequoia Capital and IDG Ventures India.
May 11, 2011
Opinion: So You Want To Be A Graphics Programmer
Veteran game developer Keith Judge discusses the best ways to get a job as a graphics programmer in the video games industry, in this
#altdevblogaday
-reprinted opinion piece.
May 11, 2011
Capcom Affirms Stronger PC Game Focus
Though PC games are not well-embraced in its home country of Japan, the continued push for more titles from Capcom's Western division will result "more titles coming with PC versions than ever before", the firm says.
May 11, 2011
3DS Sales Remain Flat During Japan's Golden Week
The latest Japanese sales charts show that while Sony's PSP saw a boost in sales during Japan's Golden Week holiday season, Nintendo's 3DS hardware sales remained more or less flat.
May 11, 2011
Square Enix Releasing Classic Dragon Quest Six Pack In Japan
Square Enix will release a compilation pack containing six classic Dragon Quest games ported to the Wii in time for the game's 25th anniversary, the company announced. An English-language version seems unlikely.
May 11, 2011
Analysis: Developer Disdain For Games Writing Illuminates Wider Gulf
Gamasutra's Leigh Alexander joins the recent discussion on the role and nature of game criticism, in light of Dan Cook's assertion that most available writing on games is a waste of developers' time.
May 11, 2011
Feature: More Best Practices For Achievement Design
In
Gamasutra's latest feature
, researcher and designer Lucas Blair delivers more knowledge about designing achievements, based on both academic writing and an underst
May 11, 2011
What The (Game) Papers Say: May 2011, Pt. 1
Gamasutra contributor and video game magazine critic Kevin Gifford takes a look at what's going on in the print magazines this month, and learns not to judge a periodical by its cover in the process.
May 11, 2011
Facebook flaws leaks millions of data elements to third parties claims researcher
The reputation of the apparent cybercriminal's playground that is Facebook took another battering this week after a Symantec researcher revealed that as many as 100,000 Facebook applications are leaking data to third parties.
May 11, 2011
Jericho Forum unveils best practice identity commandments
The Jericho Forum has taken the wraps off a set of best practice identity principles - enshrined in a set of commandments - which seek to lay down the ground rules for IT security professionals when dealing with the complex world of digital identities.
May 11, 2011
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