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News
NPD: Mobile Titles Represent Nearly Half Of All Full Game Digital Downloads
A new report from the NPD Group estimates that games for mobile phones represent nearly half of all digital game downloads, although the segment makes up a smaller proportion of total spending on game downloads.
May 4, 2011
Glu Mobile Posts Slimmer Net Losses For First Quarter 2011
San Francisco-based mobile game publisher Glu Mobile (Gun Bros.) has posted a drop in fiscal first quarter revenues and a slimmer quarterly loss of $3.2 million compared to $3.7 million year-on-year.
May 4, 2011
SOE Offers Free Month Of DCUO Following Network Attack
Sony Online Entertainment said it would offer DC Universe Online players a month's worth of subscription credit and a wearable, in-game mask to make up for a prolonged PSN and Station.com outage.
May 4, 2011
Canadian Law Firm Files $1B Lawsuit Against Sony Over PSN Data Breach
A week after the Rothken law firm filed a federal class action lawsuit against SCEA with regards to the PSN breach, Toronto law firm McPhadden Samac Tuovi LLP has commenced its own lawsuit against the company.
May 4, 2011
Nintendo Confirms Wii Price Drop, 'Nintendo Selects'
Nintendo has confirmed rumors of a Wii price drop, revealing new pricing of $149.99 in the U.S. and £129.99 in the UK later this month, along with a discounted Nintendo Selects software range.
May 4, 2011
Sony Lays Out Investigation Timeline, Hints At 'Anonymous' Involvement in PSN Breach
In a written response to
questions from a congressional committee
, SCEA president Kaz Hirai presented evidence the hacker group Anonymous might be
May 4, 2011
Opinion: Hunting For Water In The Sea
Game designer and scripter Adam Rademacher discusses how to find an industry job with or without a college degree, in this
#altdevblogaday
-reprinted opinion piece.
May 4, 2011
Nexon America's Q1 Revenues Up 59%
MapleStory publisher Nexon America reported a 59 percent year-over-year growth in revenues for the first quarter -- traditionally a slow period for the company.
May 4, 2011
Interview: Trapdoor Studios On Warp And Small-Scale Development
Founder Ken Schachter and creative director Kelly Smith of Fez co-publisher Trapdoor speak out on the background of the company, and the design process behind the upcoming downloadable title Warp.
May 4, 2011
Feature: The Key To A Coding Secret From Indie Hits
In Gamasutra's latest feature, writer and developer John Harris discusses cellular automation, a technique for simulation currently found in such indie hits as _M
May 4, 2011
Study: Indie Team Members, Contractors Earned Far More Than Solo Indies In 2010
Game Developer's 2010 Salary Survey results have detailed how team-based indie developers and contractors saw notable income boosts in 2010, while solo devs saw little earnings increase.
May 4, 2011
Interview: EAi's Cottle Talks Firemint Buy, Developing For 'Fragmented' Mobile Space
EAi executive vice president and GM Barry Cottle talks to Gamasutra about the group's brand-new Firemint buy, and the trend the group sees in the social and mobile space that favors small creative shops.
May 4, 2011
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