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News
Yamaoka: Shadows of the Damned Pitched Squarely Between Core, Casual
Speaking with Gamasutra about his work at Grasshopper Manufacture, ex-Silent Hill developer Akira Yamaoka predicts that Shadows of the Damned wil
Oct. 8, 2010
GDC Online: Turbine Claims Double Revenues For F2P Lord Of The Rings Online
Turbine revealed that after its switch to a free-to-play model for Lord of the Rings Online in early September, revenues for the game doubled and users created more than a million new accounts.
Oct. 8, 2010
GDC Online: ElectroTank Launch Cross-Platform Electroserver ES5
Server maker Electrotank today announced the launch of their new Electroserver ES5, which supports development of muiltiplayer games played across Flash, Unity3D, iOS and Android platforms.
Oct. 8, 2010
Report: Microsoft's In-Game Ad Unit Massive Shutting Down This Month
Ad industry trade publication Adweek cites "sources close to the company" in reporting Microsoft's in-game advertising unit, Massive, will be shut down before the end of the month.
Oct. 8, 2010
Lawyers Propose To Abolish Langdell's Edge Trademarks, EA 'Pleased'
Documents relating to EDGE Games' trademark lawsuit against Electronic Arts are proposing a final judgment that strips Tim Langdell of his Edge trademarks, a settlement EA tells Gamasutra it would be pleased with.
Oct. 8, 2010
CD Projekt CEO, Co-Founders Resigning
Developer, publisher, and GOG.com owner CD Projekt (The Witcher) revealed that co-founder and CEO Michal Kicinski and business development director Marcin Iwinski are resigning from their positions.
Oct. 8, 2010
GDC Online: Bigpoint's Hubertz On Why Europe Matters
In his GDC Online track keynote on Friday, Bigpoint's Heiko Hubertz discussed the complex European online game market, suggesting social game firms who "don't grow so fast any more" are rapidly internationalizing.
Oct. 8, 2010
From Flash To Minis: Mediatonic On Creating Tiny Wonders
Gamasutra catches up with London-based studio Mediatonic, home of quirky, acclaimed Flash games (Amateur Surgeon) and PSP Mini/XBLIG titles (Monsters (Probably) Stole My Princess).
Oct. 8, 2010
GDC Online: Bartle On MUD's 'Soul', Design 'Must Want To Say Something'
MUD co-creator Richard Bartle reveals for the first time the project's surprisingly subversive origins, presenting a critique of current context-less design in the clever guise of a history lesson on MUD's creation.
Oct. 8, 2010
GDC Online: Player Retention Requires Real Motivation, Engagement
Immersyve's Scott Rigby lays out techniques for creating real and natural engagement in online and social games -- developers don't need to "trap" players into using viral channels or spending money, he says.
Oct. 8, 2010
Round-Up: Gamasutra Network Jobs, Week Of October 8
In a plentiful week for new job postings, Gamasutra's
jobs board
plays host to roles across the world and in every major discipline, including opportunities at Infinity Ward, Warner Bros, THQ and more.
Oct. 8, 2010
GDC Online 2010: The Complete Coverage
Gamasutra is in Austin, Texas all this week covering GDC Online, and has updated its complete list of stories with Playfish, BioWare, and Zynga talks - plus a host of new announcements. [UPDATE: Friday's sessi
Oct. 8, 2010
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