Capcom released Kunitsu-Gami: Path of the Goddess on PC in July 2024. And, after one year, the team decided to remove the Denuvo anti-tamper tech.
The removal of Denuvo does not really come as a surprise. After all, Capcom has removed it from numerous games. Monster Hunter Rise, Monster Hunter Stories 2: Wings of Ruin, and Resident Evil Village no longer have it. Similarly, Resident Evil 2 Remake and Resident Evil 3 Remake no longer use it.
Square Enix is another publisher that has removed Denuvo from a lot of its titles. For instance, the publisher has removed it from games like The Diofield Chronicle, VALKYRIE ELYSIUM, TRIANGLE STRATEGY, LIVE A LIVE, and Forspoken. Moreover, both Octopath Traveler and its sequel no longer use it. And, in May 2024, SE removed it from Star Ocean The Second Story R. Finally, in March 2025, the publisher removed it from Final Fantasy 16.
As we’ve reported, other companies have also removed Denuvo from several of their titles. In March 2023, KRAFTON removed Denuvo from The Callisto Protocol. NEOWIZ has also removed it from its Souls-like game, Lies of P. In October 2024, Gearbox removed it from Homeworld 3, too.
And that’s not all. Bethesda’s Wolfenstein Youngblood, Ghostwire: Tokyo, and Doom Eternal no longer have it. Warner Bros has also removed it from Mortal Kombat 11. Then we have Bandai Namco, which has removed it from Tekken 7 and NARUTO TO BORUTO: SHINOBI STRIKER.
So there you have it. Another game that is no longer using Denuvo. This is the best way publishers can use this controversial anti-tamper tech. And you know what? I get why a lot of them are using it at launch. Like it or not, Denuvo can safeguard the launch sales of PC games. Denuvo does a better job than Steam’s DRM.
A bad implementation of Denuvo could introduce some stutters a couple of years ago. Nowadays, though, most games that use it are not plagued by performance issues. Take, for example, Stellar Blade, which runs great. Or Doom: The Dark Ages. Both of them use Denuvo, and both of them run great on PC. Doom: The Dark Ages, in particular, does not have any stutters AT ALL.
Overall, I’m okay with devs using Denuvo if they plan to remove it one or two years after a game comes out. That’s the best way to use it. But I don’t agree with publishers who only use Denuvo on Steam and not on the Epic Games Store. I also don’t support publishers who want to keep Denuvo in their games forever. That’s a dumb move. So, let’s hope that most publishers will follow the example of those above.
Stay tuned for more!