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News
Analysis: Gaming Up The Wrong Tree
Gamasutra examines the success and failure of games that misdirect players from their true goal, from classic PC adventure game Myst, to Gregory Weir's The Day and Jorgnsn's_
Nov. 16, 2010
TeePee Receives $500,000 For Games Discovery
London-based start-up TeePee Games has secured $500,000 in seed funding to develop its discovery portal designed to allow players to find social, Flash, and smartphone games.
Nov. 16, 2010
Yahoo Integrates Zynga's Mafia Wars, FishVille
Six months after announcing it would integrate Zynga titles into its services, Yahoo has officially added the social game developer's Mafia Wars and FishVille to its online properties.
Nov. 16, 2010
GDC China 2011 Adds Marvel, CCP, Hello Games Lectures
GDC China organizers have debuted a
near-complete schedule
for the December 5th-7th Shanghai event, including a packed main conference and comprehensive Summits on social, mobile and indie games.
Nov. 16, 2010
EA, Slightly Mad's Shift 2 Unleashed Announced For Spring 2011
Electronic Arts' Need For Speed Shift has sold close to five million copies worldwide, and now it's getting a follow-up: Shift 2 Unleashed, from the same developer, Slightly Mad Studios.
Nov. 16, 2010
Ubisoft Sees Major 18 Percent Share Plunge
As Ubisoft's shares take their biggest intra-day plunge since at least 1996, one analyst feels the company's best path to profitability is to focus on releasing just a few AAA titles a year.
Nov. 16, 2010
Microsoft: Kinect Has Sold Over 1M, Set To Beat Targets For Year
Microsoft announced today it has sold over one million units of its Kinect 3D camera controller for the Xbox 360, putting it on track to beat its target of 5 million sales by the end of the year.
Nov. 15, 2010
SouthPeak Q1 Revenues Down Sharply Due To My Baby Lawsuit
SouthPeak Interactive today announced quarterly revenues were down 91 percent as legal problems with My Baby developer Nobilis prevented th
Nov. 15, 2010
Digital Chocolate Games Surpass 20M Monthly Users On Facebook
Mobile and social game developer Digital Chocolate says its Facebook titles now have 20 million monthly active users -- a milestone reached less than two months after the studio hit the 12 million mark.
Nov. 15, 2010
Interview: Ubisoft's Key Projects Blockbuster Brotherhood Sales Amid Holiday Competition
Ubisoft SVP of sales Tony Key tells Gamasutra that Assassian's Creed: Brotherhood will "rival" sales and critical acclaim of its predecessor, and that franchise annualization "makes sense if you can pull it off."
Nov. 15, 2010
RadianGames Creator Shares Six Months Of Xbox Live Indie Statistics
Xbox Live Indie Games developer Luke Schneider has shared detailed statistics for six months of sales for titles under his one-man RadianGames label, showing 20,000 sales and a little over $15,000 for the period.
Nov. 15, 2010
One Year On: Infinity Ward's Modern Warfare 2
In a series critically re-examining a game released 12 months ago, Gamasutra's Simon Parkin picks up Infinity Ward's Call Of Duty: Modern Warfare 2, a game "as memorable for its surrounding bluster as its content".
Nov. 15, 2010
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