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News
Zynga Bringing Mafia Wars, FarmVille To Android
Social game developer Zynga revealed plans to release ports for two of its most popular Facebook titles, FarmVille and Mafia Wars, as apps for Android mobile devices.
Dec. 10, 2010
PlayStation Home Turns Two, Serving 17M Users
SCEA has announced that PlayStation Home, its free virtual environment available to PS3 owners, has picked up 17 million users around the world since launching two years ago.
Dec. 10, 2010
Saling The World: Just Dance 2 Leads Black Ops On Multiplatform Charts
Gamasutra's latest custom compiled Amazon.com charts find Ubisoft's Just Dance 2 heading multiplatform sales in North America and Europe, while Capcom's Monster Hunter Portable 3rd reports impressive sales in Japan.
Dec. 10, 2010
Angry Birds Creator Reveals Cross-Carrier Mobile Payment System
Angry Birds developer Rovio announced the upcoming launch of "Bad Piggy Bank," a payment system facilitating the purchase of mobile phone apps and in-app purchases across multiple carriers and handsets.
Dec. 10, 2010
2011 Canadian Games Conference Calls For Papers
The Canadian Game Conference has announced a call for papers to present at its 2011 conference, taking place May 19 and 20 at the Vancouver Convention Centre in British Columbia.
Dec. 10, 2010
Round-Up: Gamasutra Network Jobs, Week Of December 10
In the latest postings over the last week, Gamasutra's
jobs board
plays host to roles across the world and in every major discipline, including opportunities at Rockstar North, Gazillion Entertainment, Tencent
Dec. 10, 2010
Monaco's Schatz On Building An IGF Grand Prize Winner In One Month
At GDC China, Andy Schatz shares the inspiring story behind his 2010 IGF Grand Prize-winning Monaco -- which he built on his own in four months, and submitted just one month after starting.
Dec. 10, 2010
GDC 2011 To Feature StarCraft II Postmortem, Dance Central, Valve Talks
Organizers of GDC 2011 have debuted game design and programming lectures spanning a Starcraft II postmortem, Harmonix's Dance Central dissected, and Valve on forensic debugging.
Dec. 10, 2010
Gamasutra's Best Of 2010: Top 5 Surprises
Gamasutra continues its 2010 retrospectives with this year's top five game industry surprises, from unexpected deals to new kinds of hardware reveals that few could have predicted.
Dec. 10, 2010
Nordic Game Program Reveals New Round Of Game Grants
The Nordic Game Program has chosen its second round of grantees for 2010, planning to distribute 3 million DKK ($532,917) among seven winning indie developers, including IGF winner Eric Svedang.
Dec. 10, 2010
Gran Turismo 5 Ships 5.5 Million
Sony shipped 5.5 million copies worldwide of its PlayStation 3 racing simulator Gran Turismo in the 12 days following that game's launch, bringing the total number of sales across the series to more than 60 million units.
Dec. 10, 2010
Analysis: EA Expands Pogo.com, Looking For A Chance To Digitally Shine
Gamasutra's Chris Morris speaks to Michael Marchetti, senior vice president of EA's casual gaming site Pogo.com about how he intends to "build the base of new players" to add to its 1.5 million active subscribers.
Dec. 9, 2010
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