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News
Unity Asset Store Approaches 20,000 Registered Users
Of the over 400,000 developers using the Unity 3D engine to make games, nearly 20,000 have signed up to purchase content from the Unity Asset Store, according to maker Unity Technologies.
April 7, 2011
GDC Europe 2011 Issues Final Reminder On Call For Lectures, Panels
Organizers of GDC Europe 2011 are issuing a final reminder on
Friday's submission deadline
for the Main Conference and new focused Summits for this August's conference in Cologne, Germany.
April 7, 2011
Cloud-Streaming Services Still Face Financial, Technical Hurdles, Says Jolt CEO
Jolt Online Gaming CEO Dylan Collins spoke out on the issues facing cloud-based gaming services in an op-ed for Business Insider, explaining why it could take years for these companies to make their money back.
April 6, 2011
Dragon Age II Sells 1M In Two Weeks, Free Mass Effect 2 For Purchasers
BioWare has revealed that RPG sequel Dragon Age II has sold more than 1 million copies in less than two weeks, and anyone who has bought the game can claim a free copy of Mass Effect 2.
April 6, 2011
Opinion: Water Off A Duck's Back
Programmer Thaddaeus Frogley talks about how all game developers can use harsh criticism to their advantage, in this
#altdevblogaday
-reprinted opinion piece.
April 6, 2011
Sony Comments On Denial Of Service Attacks, Anonymous Targets Execs With Pranks
Sony has addressed network connection concerns caused by
a denial-of-service attack launched by hacker collective Anonymous
, as
April 6, 2011
Sony: Japanese Earthquake Has 'No Impact' On NGP Launch Plans
An SCEJ spokesman has refuted a reported remark by SCEA president Jack Tretton that stated the recent major Japanese earthquake might delay some regional launches of the code-named Next Generation Portable.
April 6, 2011
Riccitiello: Battlefield 3, Call of Duty To Spend Hundreds Of Millions On Ad Battle
EA CEO John Riccitiello says the marketing spends for both EA's Battlefield 3 and Activision's next Call of Duty release could easily surpass $100 million each when the games launch later this year.
April 6, 2011
Interview: Paradox Talks Growth Strategy And Keeping Close To Players
PC publisher Paradox is on track to grow its revenues 65-70% this year as it increasingly diversifies -- CEO Fredrik Wester talks to Gamasutra about a redoubled quality effort and staying close with the community as it grows.
April 6, 2011
Shanghai: Resilient In Face Of The Global Downturn
Writing as part of
a larger Gamasutra feature
on what it takes to run a studio in Shanghai, Matt Orlich of Ant Hive Games suggests the market is still more stable than other lo
April 6, 2011
Bigfoot Networks, Gaikai Form Cloud Streaming Tech Partnership
Bigfoot Networks, provider of low-latency online game products, and cloud gaming company Gaikai have announced a technology partnership aimed at increasing streaming game performance.
April 5, 2011
Report: Sony To Sell Android 'Honeycomb' Tablet By The End Of Summer
Sony is looking to release an Android tablet by the end of summer this year, with Sony CEO Howard Stringer suggesting that it will utilize Google's Android 3.0 Honeycomb software, according to media reports.
April 5, 2011
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