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News
Road To The IGF: Confetti Carnival's SpikySnail Games
As part of a series of "Road to the IGF" interviews with 2011 IGF finalists, Gamasutra speaks with SpikySnail Games about physics-based "stunt-em-up" Confetti Carnival.
Feb. 4, 2011
GameStop Shares Rise On New Share And Debt Repurchase Program
Shares in GameStop saw a boost Friday after the retailer said it would replace its previously-announced share and debt repurchase program with a new $500 million plan.
Feb. 4, 2011
Sales Up 9%, Profits More Than Double At Sega Sammy
Sales at game publisher and pachinko company Sega Sammy were up 9 percent for the nine months, as profits rose 117 percent to ¥36.8 billion ($448.9 million), but game sales in the West were "generally weak."
Feb. 4, 2011
Dungeon Siege III Releasing May 31 in North America
Square Enix has announced that Dungeon Siege III, the next installment in the long-running RPG series and in development by Obsidian Entertainment, will be released on May 31 in North America.
Feb. 4, 2011
Battlefield 3 Set For Fall 2011 Release, Battlefield 1943 PC Cancelled
EA has revealed that the upcoming DICE-developed Battlefield 3 will be released during the Fall 2011 period, while DICE confirms that the PC edition of Battlefield 1943 has been cancelled.
Feb. 4, 2011
Pop Rocket Games Forms To Create Social, Mobile Games
Newly formed publisher Pop Rocket Games announced its opening, and says it will market and release online and mobile games for social platforms like Facebook and the App Store.
Feb. 4, 2011
Top iPad Games: Battleheart Challenges Dead Space
Sister site FingerGaming rounds up the week's most popular paid and free iPad games, with Battleheart and Pac-Man Battle Royale currently ranking among the platform's top downloads.
Feb. 4, 2011
Zynga's Newtoy Bringing iOS-Compatible Words With Friends To Android
The hit competitive crossword board game, which has seen over 10 million iOS downloads, is coming to Android by the end of the month, according to a post on the game's official Facebook page.
Feb. 4, 2011
Gamasutra Comments Of The Week: Originality, Social Story and Science
This week's best comments from the Gamasutra community include a look at the forces that lead to the creation of derivative games, an analysis of story's role in social games and a takedown of yet another study of "gamers"
Feb. 4, 2011
Interview: Runic Games' Schaefer On Taking Torchlight To XBLA
We catch up with Runic Games' Max Schaefer to learn about the work that went into the upcoming XBLA Torchlight version, and get an update on Torchlight 2 and the state of the Runic team as they continue to find success.
Feb. 4, 2011
Namco Bandai Reveals Ridge Racer Unbounded
Namco Bandai Games America has announced Ridge Racer: Unbounded, for Xbox 360, PS3 and Windows PC, developed by Finnish developer Bugbear Entertainment, which adds a destructive element to the racer.
Feb. 4, 2011
Road To The IGF: We Go _BIT.TRIP.Run_ning With Alex Neuse of Gaijin Games
As part of a series of "Road to the IGF" interviews with 2011 IGF finalists, Gamasutra speaks with Alex Neuse of Gaijin Games about the runaway success of IGF finalist BIT.TRIP.RUNNER.
Feb. 3, 2011
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