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Opinion: Designing Animation For Speed
Opinion: Designing Animation For Speed
In this reprinted #altdevblogaday-opinion piece, 5th Cell's Tim Borelli explains how he learned everything he needed to know about animation from Looney Tunes, specifically from Acme's best customer Wile E. Coyote.
Round-Up: Gamasutra Network Jobs, Week Of August 12
Round-Up: Gamasutra Network Jobs, Week Of August 12
In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Electronic Arts Partners, Retro Studios, BigPoint, Rivet Games,
GDC 2012: Young, Selfon, Tallarico On Goals For Game Audio
GDC 2012: Young, Selfon, Tallarico On Goals For Game Audio
To help inspire submissions for the GDC 2012 call for papers, advisory board members including Kenneth Young (Media Molecule), Scott Selfon (Microsoft), and Tommy Tallarico (