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News
Schafer: Kickstarter won't take business from traditional publishers, yet
In a Gamasutra-attended lecture, Double Fine's Tim Schafer talks about his team's Kickstarter project, today's adventure game audience and the scarcity of humor in the genre.
March 23, 2012
Indie Royale Debuts Ninjabee-spotlighting Ninja Lightning Pack
Gamasutra sister bundle site Indie Royale has launched its latest 100-hour "lightning pack," highlighting five games from indie veteran and Band Of Bugs creator NinjaBee.
March 23, 2012
Revitalizing the UK games industry at the source: Education
Eidos life president Ian Livingstone warns, in a Gamasutra-attended UK seminar, that we're "boring our children to death" with computer courses more focused on Microsoft Word than real coding.
March 22, 2012
With tax breaks coming, what's next for the UK games industry?
A large assortment of developers, lenders, lawyers and students discuss the future of the UK video game industry, with topics ranging from programming classes to tax breaks.
March 22, 2012
Angry Birds Space tops Draw Something as the number one paid app on iOS
Just one day after Zynga purchased Draw Something, the leading title on iOS, Rovio claimed the top of the paid and highest grossing app charts with its newest title, Angry Birds Space.
March 22, 2012
Microsoft: Xbox Live Arcade door is to open indies and big studios alike
Microsoft's Michael Wolf offers Gamasutra a first-party perspective on Xbox Live Arcade, addressing competition with Steam and the company's relationship with indie developers.
March 22, 2012
GameStop Q4 sales, profits drop as company continues digital transition
As U.S. specialty retailer GameStop continues to navigate a tricky transition from a physical to digital video game market, the Grapevine, TX-based company reported a drop in fiscal Q4 revenues and profits.
March 22, 2012
China is now the world's fastest growing mobile market, says report
New research from Flurry Analytics shows that China is now the world's fastest growing mobile market, and the region is now closing the gap with the U.S. in terms of its overal installed user base.
March 21, 2012
Multi-threaded Fabric Engine makes official debut
Fabric Engine Inc. has launched version 1.0 of its multi-threaded computing engine, which promises increased performance for developers using dynamic programming languages such as JavaScript and Python.
March 21, 2012
Social company lets students play games to earn college grants
Social gaming company Grantoo has announced a new platform on which college students can compete in online tournaments to earn money to fund their education and support charity.
March 21, 2012
German studio Spellbound Entertainment hit with financial trouble
German development house Spellbound Entertainment, which has worked on titles such as Arcania: Gothic 4 and Giana Sisters DS, is having trouble paying its debts, and has recently filed for insolvency.
March 21, 2012
Overseas opportunities could help grow F2P market to $7.5B, says analyst
Global revenues for free-to-play games on browsers and social networks could more than double to $7.5 billion by 2016, compared to $3.2 billion in 2011, according to analyst firm DFC Intelligence.
March 20, 2012
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