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Gamasutra member blogs: From Chinese finger traps to indie usability testing
Gamasutra member blogs: From Chinese finger traps to indie usability testing
In highlights from Gamasutra's Member Blogs, our bloggers write about diverse topics, such as usability testing for indies, four common failures when entering the Chinese mobile gaming market, and
Opinion: Free level-capped MMO trials don't work
Opinion: Free level-capped MMO trials don't work
In our latest feature, Gamasutra contributor and MMO expert Simon Ludgate discusses the various methods that MMO developers can implement to bring their player base