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News
Ask Gamasutra: The future of Steam in the living room
The Gamasutra team weighs in on Valve Software's three-pronged strategy to bring Steam to the living room.
Oct. 1, 2013
Shadow of the Eternals developer Precursor breaks up
Following two unsuccessful crowdfunding efforts, Precursor's Denis Dyack announced on Friday that development on Shadow of the Eternals had been suspended and that its studio will be "taking a break."
Sept. 30, 2013
Zeptolab touts 400M downloads as Cut the Rope 2 is revealed
As Cut the Rope studio Zeptolab today revealed the next step for its behemoth mobile franchise, the company said that its games have seen more than 400 million downloads globally to date.
Sept. 26, 2013
Call for Blogs: Share your experiences in digital publishing
Next week, Gamasutra will launch a special week of content focused on the role of publishers in today's industry -- and we want to hear about your experiences.
Sept. 26, 2013
Get a job: Wargaming is seeking a documentation specialist
Wargaming.net is seeking a tools documentation specialist for its Chicago-based team. "The ideal candidate will have experience writing customer facing programming documentation for a wide range of clients."
Sept. 25, 2013
Video: The 'Dumb Hobby Project' - Lessons Learned Making Thomas Was Alone
"Getting the front page of the biggest games sites of the world is nothing compared to a 14-year-old who really likes my game." - Thomas Was Alone dev Mike Bithell speaks about getting his game noticed.
Sept. 25, 2013
New ADC talks: ChaiONE on wearable tech, Intel on scalable API
New talks for App Developers Conference include Intel on building scalable, secure APIs for enterprise apps, and ChaiONE on programming for wearable technology.
Sept. 24, 2013
Destiny design director departs Bungie
Joseph Staten, writer and design director on the 2014 shooter, has abruptly left Bungie today, as revealed in a post on the company's official blog.
Sept. 24, 2013
Vivendi fights to keep Activision Blizzard sell-off rolling
Vivendi's sell-off of Activision Blizzard has hit some significant snags, as lawsuits from shareholders have halted the $8.2 billion deal. Now Vivendi has filed an emergency appeal to get the major deal rolling.
Sept. 24, 2013
Tokyo Game Show - just another game event
Independent game developer and Gamasutra senior contributing editor Brandon Sheffield examines what the shrinking size of the Tokyo Game Show actually means.
Sept. 23, 2013
ADC survey finds piracy, discoverability to be key issues facing app creators
More than 250 app developers provided insight on targeted platforms and app stores, app verticals, monetization methods, and more in advance of inaugural
ADC event
.
Sept. 23, 2013
BlackBerry's future in games gets a little bleaker
When talking about mobile games, Apple, Google and Windows Phone are the main talking points. But the ailing BlackBerry was still determined to make games a focus for its devices.
Sept. 23, 2013
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